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Diffstat (limited to 'game/shared/tf2/grenade_base_empable.h')
| -rw-r--r-- | game/shared/tf2/grenade_base_empable.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/game/shared/tf2/grenade_base_empable.h b/game/shared/tf2/grenade_base_empable.h new file mode 100644 index 0000000..3da030d --- /dev/null +++ b/game/shared/tf2/grenade_base_empable.h @@ -0,0 +1,50 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef GRENADE_BASE_EMPABLE_H +#define GRENADE_BASE_EMPABLE_H +#ifdef _WIN32 +#pragma once +#endif + +#include "basegrenade_shared.h" + +#if defined( CLIENT_DLL ) +#define CBaseEMPableGrenade C_BaseEMPableGrenade +#endif + +//----------------------------------------------------------------------------- +// Purpose: EMP grenade +//----------------------------------------------------------------------------- +class CBaseEMPableGrenade : public CBaseGrenade +{ + DECLARE_CLASS( CBaseEMPableGrenade, CBaseGrenade ); +public: + DECLARE_PREDICTABLE(); + DECLARE_NETWORKCLASS(); + +#if !defined( CLIENT_DLL ) + DECLARE_DATADESC(); +#endif + + CBaseEMPableGrenade(); + + virtual bool CanTakeEMPDamage( void ) { return true; } + virtual bool TakeEMPDamage( float duration ); + + void FizzleThink( void ); + +private: + CNetworkVar( float, m_flFizzleDuration ); + +private: + CBaseEMPableGrenade( const CBaseEMPableGrenade & ); // not defined, not accessible + +}; + + +#endif // GRENADE_BASE_EMPABLE_H |