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Diffstat (limited to 'game/shared/tf/tf_weapon_flag.h')
| -rw-r--r-- | game/shared/tf/tf_weapon_flag.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/game/shared/tf/tf_weapon_flag.h b/game/shared/tf/tf_weapon_flag.h new file mode 100644 index 0000000..8314469 --- /dev/null +++ b/game/shared/tf/tf_weapon_flag.h @@ -0,0 +1,43 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef TF_WEAPON_FLAG_H +#define TF_WEAPON_FLAG_H +#ifdef _WIN32 +#pragma once +#endif + +#include "tf_weaponbase_melee.h" + +#ifdef CLIENT_DLL +#define CTFFlag C_TFFlag +#endif + +//============================================================================= +// +// Bottle class. +// +class CTFFlag : public CTFWeaponBaseMelee +{ +public: + + DECLARE_CLASS( CTFFlag, CTFWeaponBaseMelee ); + DECLARE_NETWORKCLASS(); + DECLARE_PREDICTABLE(); + + CTFFlag(); + virtual int GetWeaponID( void ) const { return TF_WEAPON_FLAG; } + virtual void SecondaryAttack(); + bool Deploy( void ); + + virtual bool CanDrop( void ) { return true; } + +private: + + CTFFlag( const CTFFlag & ) {} +}; + +#endif // TF_WEAPON_FLAG_H |