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path: root/game/shared/tf/tf_obj_baseupgrade_shared.cpp
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Diffstat (limited to 'game/shared/tf/tf_obj_baseupgrade_shared.cpp')
-rw-r--r--game/shared/tf/tf_obj_baseupgrade_shared.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/game/shared/tf/tf_obj_baseupgrade_shared.cpp b/game/shared/tf/tf_obj_baseupgrade_shared.cpp
new file mode 100644
index 0000000..77481b3
--- /dev/null
+++ b/game/shared/tf/tf_obj_baseupgrade_shared.cpp
@@ -0,0 +1,50 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Base class for object upgrading objects
+//
+//=============================================================================//
+#include "cbase.h"
+#include "baseobject_shared.h"
+#include "tf_obj_baseupgrade_shared.h"
+
+IMPLEMENT_NETWORKCLASS_ALIASED( BaseObjectUpgrade, DT_BaseObjectUpgrade )
+
+BEGIN_NETWORK_TABLE( CBaseObjectUpgrade, DT_BaseObjectUpgrade )
+END_NETWORK_TABLE()
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CBaseObjectUpgrade::CBaseObjectUpgrade()
+{
+ UseClientSideAnimation();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CBaseObjectUpgrade::Spawn()
+{
+#if !defined( CLIENT_DLL )
+ m_fObjectFlags.Set( m_fObjectFlags | OF_MUST_BE_BUILT_ON_ATTACHMENT );
+#endif
+
+ BaseClass::Spawn();
+
+#if !defined( CLIENT_DLL )
+ SetCollisionGroup( TFCOLLISION_GROUP_COMBATOBJECT );
+#endif
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Prevent Team Damage
+//-----------------------------------------------------------------------------
+int CBaseObjectUpgrade::OnTakeDamage( const CTakeDamageInfo &info )
+{
+#if !defined( CLIENT_DLL )
+ return BaseClass::OnTakeDamage( info );
+#else
+ return 0;
+#endif
+}