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-rw-r--r--game/shared/tf/achievements_tf_halloween.cpp593
1 files changed, 593 insertions, 0 deletions
diff --git a/game/shared/tf/achievements_tf_halloween.cpp b/game/shared/tf/achievements_tf_halloween.cpp
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--- /dev/null
+++ b/game/shared/tf/achievements_tf_halloween.cpp
@@ -0,0 +1,593 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+
+#include "cbase.h"
+
+#ifdef CLIENT_DLL
+
+#include "achievementmgr.h"
+#include "baseachievement.h"
+#include "tf_hud_statpanel.h"
+#include "c_tf_team.h"
+#include "c_tf_player.h"
+#include "c_tf_playerresource.h"
+#include "tf_gamerules.h"
+#include "econ_wearable.h"
+#include "achievements_tf.h"
+
+// NVNT include for tf2 damage
+#include "haptics/haptic_utils.h"
+
+//-----------------------------------------------------------------------------
+// Halloween Achievements
+//-----------------------------------------------------------------------------
+
+class CAchievementTFHalloweenCollectPumpkins : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 20 );
+ SetStoreProgressInSteam( true );
+ }
+
+ virtual void ListenForEvents()
+ {
+ ListenForGameEvent( "halloween_pumpkin_grab" );
+ }
+
+ void FireGameEvent_Internal( IGameEvent *event )
+ {
+ if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) )
+ return;
+
+ if ( Q_strcmp( event->GetName(), "halloween_pumpkin_grab" ) == 0 )
+ {
+ int iPlayer = engine->GetPlayerForUserID( event->GetInt( "userid" ) );
+ CBaseEntity *pPlayer = UTIL_PlayerByIndex( iPlayer );
+
+ if ( pPlayer && pPlayer == C_TFPlayer::GetLocalTFPlayer() )
+ {
+ IncrementCount();
+ }
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenCollectPumpkins, ACHIEVEMENT_TF_HALLOWEEN_COLLECT_PUMPKINS, "TF_HALLOWEEN_COLLECT_PUMPKINS", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDominateForHat : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event )
+ {
+ CTFPlayer *pTFVictim = ToTFPlayer( pVictim );
+ bool bDomination = event->GetInt( "death_flags" ) & TF_DEATH_DOMINATION;
+
+ if ( pTFVictim && pAttacker == C_TFPlayer::GetLocalTFPlayer() && bDomination == true )
+ {
+ // Are they wearing the HAT?
+ for ( int i=0; i<pTFVictim->GetNumWearables(); ++i )
+ {
+ C_EconWearable *pWearable = pTFVictim->GetWearable( i );
+ if ( pWearable && pWearable->GetAttributeContainer() )
+ {
+ CEconItemView *pItem = pWearable->GetAttributeContainer()->GetItem();
+ if ( pItem && pItem->IsValid() )
+ {
+ if ( ( pItem->GetItemDefIndex() == 116 ) || // Ghastly Gibus
+ ( pItem->GetItemDefIndex() == 279 ) || // Ghastly Gibus 2010
+ ( pItem->GetItemDefIndex() == 584 ) || // Ghastly Gibus 2011
+ ( pItem->GetItemDefIndex() == 940 ) ) // Ghostly Gibus
+ {
+ IncrementCount();
+ }
+ }
+ }
+ }
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDominateForHat, ACHIEVEMENT_TF_HALLOWEEN_DOMINATE_FOR_HAT, "TF_HALLOWEEN_DOMINATE_FOR_HAT", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenKillScaredPlayer : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event )
+ {
+ CTFPlayer *pTFVictim = ToTFPlayer( pVictim );
+ if ( !pTFVictim )
+ return;
+
+ CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() );
+ if ( !pLocalPlayer )
+ return;
+
+ if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) )
+ return;
+
+ if ( pVictim == pLocalPlayer )
+ return;
+
+ int iStunFlags = event->GetInt( "stun_flags" );
+ bool bStunByTrigger = iStunFlags & TF_STUN_BY_TRIGGER;
+ if ( bStunByTrigger )
+ {
+ IncrementCount();
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenKillScaredPlayer, ACHIEVEMENT_TF_HALLOWEEN_KILL_SCARED_PLAYER, "TF_HALLOWEEN_KILL_SCARED_PLAYER", 1 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenPumpkinKill : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL );
+ SetGoal( 5 );
+ SetStoreProgressInSteam( true );
+ }
+
+ virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event )
+ {
+ CTFPlayer *pTFVictim = ToTFPlayer( pVictim );
+ if ( !pTFVictim )
+ return;
+
+ CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() );
+ if ( !pLocalPlayer )
+ return;
+
+ if ( pLocalPlayer != pAttacker )
+ return;
+
+ if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) )
+ return;
+
+ if ( pVictim == pLocalPlayer )
+ return;
+
+ int customdmg = event->GetInt( "customkill" );
+ if ( customdmg == TF_DMG_CUSTOM_PUMPKIN_BOMB )
+ {
+ IncrementCount();
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenPumpkinKill, ACHIEVEMENT_TF_HALLOWEEN_PUMPKIN_KILL, "TF_HALLOWEEN_PUMPKIN_KILL", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDisguisedSpyKill : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event )
+ {
+ CTFPlayer *pTFVictim = ToTFPlayer( pVictim );
+ if ( !pTFVictim )
+ return;
+
+ CTFPlayer *pTFAttacker = ToTFPlayer( pAttacker );
+ if ( !pTFAttacker )
+ return;
+
+ CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() );
+ if ( !pLocalPlayer )
+ return;
+
+ if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) )
+ return;
+
+ if ( pVictim == pLocalPlayer )
+ return;
+
+ if ( pTFVictim->m_Shared.GetDisguiseClass() == pTFAttacker->GetPlayerClass()->GetClassIndex() )
+ {
+ IncrementCount();
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDisguisedSpyKill, ACHIEVEMENT_TF_HALLOWEEN_DISGUISED_SPY_KILL, "TF_HALLOWEEN_DISGUISED_SPY_KILL", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenBossKill : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenBossKill, ACHIEVEMENT_TF_HALLOWEEN_BOSS_KILL, "TF_HALLOWEEN_BOSS_KILL", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenBossKillMelee : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenBossKillMelee, ACHIEVEMENT_TF_HALLOWEEN_BOSS_KILL_MELEE, "TF_HALLOWEEN_BOSS_KILL_MELEE", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenCollectGoodyBag : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // client awards this achievement in CGCHalloween_GrantedItemResponse, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenCollectGoodyBag, ACHIEVEMENT_TF_HALLOWEEN_COLLECT_GOODY_BAG, "TF_HALLOWEEN_COLLECT_GOODY_BAG", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenCraftSaxtonMask : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // client awards this achievement in CTFPlayerInventory::SOCreated(), no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenCraftSaxtonMask, ACHIEVEMENT_TF_HALLOWEEN_CRAFT_SAXTON_MASK, "TF_HALLOWEEN_CRAFT_SAXTON_MASK", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenEyeBossKill : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenEyeBossKill, ACHIEVEMENT_TF_HALLOWEEN_EYEBOSS_KILL, "TF_HALLOWEEN_EYEBOSS_KILL", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenLootIsland : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenLootIsland, ACHIEVEMENT_TF_HALLOWEEN_LOOT_ISLAND, "TF_HALLOWEEN_LOOT_ISLAND", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenMerasmusKill : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenMerasmusKill, ACHIEVEMENT_TF_HALLOWEEN_MERASMUS_KILL, "TF_HALLOWEEN_MERASMUS_KILL", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenMerasmusCollectLoot : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenMerasmusCollectLoot, ACHIEVEMENT_TF_HALLOWEEN_MERASMUS_COLLECT_LOOT, "TF_HALLOWEEN_MERASMUS_COLLECT_LOOT", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerRareSpell : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerRareSpell, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_RARE_SPELL, "TF_HALLOWEEN_HELLTOWER_RARE_SPELL", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerWinRounds : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 142 );
+ SetStoreProgressInSteam( true );
+ SetMapNameFilter( "plr_hightower_event" );
+ }
+
+ virtual void ListenForEvents()
+ {
+ ListenForGameEvent( "teamplay_round_win" );
+ }
+
+ void FireGameEvent_Internal( IGameEvent *event )
+ {
+ if ( 0 == Q_strcmp( event->GetName(), "teamplay_round_win" ) )
+ {
+ // Were we on the winning team?
+ int iTeam = event->GetInt( "team" );
+ if ( ( iTeam >= FIRST_GAME_TEAM ) && ( iTeam == GetLocalPlayerTeam() ) )
+ {
+ IncrementCount();
+ }
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerWinRounds, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_WIN_ROUNDS, "TF_HALLOWEEN_HELLTOWER_WIN_ROUNDS", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerEnvironmentalKills : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 17 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerEnvironmentalKills, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_ENVIRONMENTAL_KILLS, "TF_HALLOWEEN_HELLTOWER_ENVIRONMENTAL_KILLS", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerSkeletonGrind : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 99 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerSkeletonGrind, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_SKELETON_GRIND, "TF_HALLOWEEN_HELLTOWER_SKELETON_GRIND", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerKillGrind : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL );
+ SetGoal( 25 );
+ SetStoreProgressInSteam( true );
+ SetMapNameFilter( "plr_hightower_event" );
+ }
+
+ virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event )
+ {
+ if ( TFGameRules() && TFGameRules()->IsHalloweenScenario( CTFGameRules::HALLOWEEN_SCENARIO_HIGHTOWER ) )
+ {
+ CTFPlayer *pTFVictim = ToTFPlayer( pVictim );
+ if ( !pTFVictim )
+ return;
+
+ CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() );
+ if ( !pLocalPlayer )
+ return;
+
+ if ( pLocalPlayer != pAttacker )
+ return;
+
+ if ( pLocalPlayer == pVictim )
+ return;
+
+ switch( event->GetInt( "customkill" ) )
+ {
+ case TF_DMG_CUSTOM_SPELL_TELEPORT:
+ case TF_DMG_CUSTOM_SPELL_SKELETON:
+ case TF_DMG_CUSTOM_SPELL_MIRV:
+ case TF_DMG_CUSTOM_SPELL_METEOR:
+ case TF_DMG_CUSTOM_SPELL_LIGHTNING:
+ case TF_DMG_CUSTOM_SPELL_FIREBALL:
+ case TF_DMG_CUSTOM_SPELL_MONOCULUS:
+ case TF_DMG_CUSTOM_SPELL_BLASTJUMP:
+ case TF_DMG_CUSTOM_SPELL_BATS:
+ case TF_DMG_CUSTOM_SPELL_TINY:
+ IncrementCount();
+ break;
+ default:
+ break;
+ }
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerKillGrind, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_KILL_GRIND, "TF_HALLOWEEN_HELLTOWER_KILL_GRIND", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerKillBrothers : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 10 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerKillBrothers, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_KILL_BROTHERS, "TF_HALLOWEEN_HELLTOWER_KILL_BROTHERS", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerMilestone : public CAchievement_AchievedCount
+{
+public:
+ DECLARE_CLASS( CAchievementTFHalloweenHelltowerMilestone, CAchievement_AchievedCount );
+ void Init()
+ {
+ BaseClass::Init();
+ SetAchievementsRequired( 4, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_RARE_SPELL, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_KILL_BROTHERS );
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerMilestone, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_MILESTONE, "TF_HALLOWEEN_HELLTOWER_MILESTONE", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenHelltowerSkullIslandReward : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 1 );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerSkullIslandReward, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_SKULL_ISLAND_REWARD, "TF_HALLOWEEN_HELLTOWER_SKULL_ISLAND_REWARD", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDoomsdayKillKarts : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 30 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayKillKarts, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_KILL_KARTS, "TF_HALLOWEEN_DOOMSDAY_KILL_KARTS", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDoomsdayCollectDucks : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 250 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayCollectDucks, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_COLLECT_DUCKS, "TF_HALLOWEEN_DOOMSDAY_COLLECT_DUCKS", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDoomsdayScoreGoals : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 3 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayScoreGoals, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_SCORE_GOALS, "TF_HALLOWEEN_DOOMSDAY_SCORE_GOALS", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDoomsdayRespawnTeammates : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 30 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayRespawnTeammates, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_RESPAWN_TEAMMATES, "TF_HALLOWEEN_DOOMSDAY_RESPAWN_TEAMMATES", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDoomsdayTinySmasher : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL );
+ SetGoal( 15 );
+ SetStoreProgressInSteam( true );
+ }
+
+ // server awards this achievement, no other code within achievement necessary
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayTinySmasher, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_TINY_SMASHER, "TF_HALLOWEEN_DOOMSDAY_TINY_SMASHER", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDoomsdayWinMinigames : public CBaseTFAchievementSimple
+{
+ void Init()
+ {
+ SetFlags( ACH_SAVE_GLOBAL | ACH_HAS_COMPONENTS );
+ SetGoal( 3 );
+ SetMapNameFilter( "sd_doomsday_event" );
+ }
+
+
+ virtual void ListenForEvents()
+ {
+ ListenForGameEvent( "minigame_win" );
+ }
+
+ void FireGameEvent_Internal( IGameEvent *event )
+ {
+ if ( FStrEq( event->GetName(), "minigame_win" ) )
+ {
+ // Are we on the winning team?
+ int iTeam = event->GetInt( "team" );
+ if ( ( iTeam >= FIRST_GAME_TEAM ) && ( iTeam == GetLocalPlayerTeam() ) )
+ {
+ EnsureComponentBitSetAndEvaluate( event->GetInt( "type" ) );
+ }
+ }
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayWinMinigames, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_WIN_MINIGAMES, "TF_HALLOWEEN_DOOMSDAY_WIN_MINIGAMES", 5 );
+
+//----------------------------------------------------------------------------------------------------------------
+class CAchievementTFHalloweenDoomsdayMilestone : public CAchievement_AchievedCount
+{
+public:
+ DECLARE_CLASS( CAchievementTFHalloweenDoomsdayMilestone, CAchievement_AchievedCount );
+ void Init()
+ {
+ BaseClass::Init();
+ SetAchievementsRequired( 4, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_KILL_KARTS, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_WIN_MINIGAMES );
+ }
+};
+DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayMilestone, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_MILESTONE, "TF_HALLOWEEN_DOOMSDAY_MILESTONE", 5 );
+
+#endif // CLIENT_DLL