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-rw-r--r--game/shared/hl2mp/hl2mp_weapon_parse.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/shared/hl2mp/hl2mp_weapon_parse.h b/game/shared/hl2mp/hl2mp_weapon_parse.h
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+++ b/game/shared/hl2mp/hl2mp_weapon_parse.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef HL2MP_WEAPON_PARSE_H
+#define HL2MP_WEAPON_PARSE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "weapon_parse.h"
+#include "networkvar.h"
+
+
+//--------------------------------------------------------------------------------------------------------
+class CHL2MPSWeaponInfo : public FileWeaponInfo_t
+{
+public:
+ DECLARE_CLASS_GAMEROOT( CHL2MPSWeaponInfo, FileWeaponInfo_t );
+
+ CHL2MPSWeaponInfo();
+
+ virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName );
+
+
+public:
+
+ int m_iPlayerDamage;
+};
+
+
+#endif // HL2MP_WEAPON_PARSE_H