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-rw-r--r--game/shared/econ/game_item_schema.h49
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diff --git a/game/shared/econ/game_item_schema.h b/game/shared/econ/game_item_schema.h
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+++ b/game/shared/econ/game_item_schema.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+#ifndef GAME_ITEM_SCHEMA_H
+#define GAME_ITEM_SCHEMA_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#if defined(TF_CLIENT_DLL) || defined(TF_DLL) || defined(TF_GC_DLL)
+// TF
+ class CTFItemSchema;
+ class CTFItemDefinition;
+ class CTFItemSystem;
+
+ typedef CTFItemSchema GameItemSchema_t;
+ typedef CTFItemDefinition GameItemDefinition_t;
+ typedef CTFItemSystem GameItemSystem_t;
+
+ #include "tf_item_schema.h"
+#elif defined( DOTA_CLIENT_DLL ) || defined( DOTA_DLL ) || defined ( DOTA_GC_DLL )
+// DOTA
+ class CDOTAItemSchema;
+ class CDOTAItemDefinition;
+ class CDOTAItemSystem;
+
+ typedef CDOTAItemSchema GameItemSchema_t;
+ typedef CDOTAItemDefinition GameItemDefinition_t;
+ typedef CDOTAItemSystem GameItemSystem_t;
+
+ #include "econ/dota_item_schema.h"
+#else
+ // Fallback Case
+ class CEconItemSchema;
+ class CEconItemDefinition;
+ class CEconItemSystem;
+
+ typedef CEconItemSchema GameItemSchema_t;
+ typedef CEconItemDefinition GameItemDefinition_t;
+ typedef CEconItemSystem GameItemSystem_t;
+
+ #include "econ_item_schema.h"
+#endif
+
+extern GameItemSchema_t *GetItemSchema();
+
+#endif // GAME_ITEM_SYSTEM_H