diff options
Diffstat (limited to 'game/shared/dod/dod_usermessages.cpp')
| -rw-r--r-- | game/shared/dod/dod_usermessages.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/game/shared/dod/dod_usermessages.cpp b/game/shared/dod/dod_usermessages.cpp new file mode 100644 index 0000000..ad704aa --- /dev/null +++ b/game/shared/dod/dod_usermessages.cpp @@ -0,0 +1,65 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "usermessages.h" +#include "shake.h" +#include "voice_gamemgr.h" + +// NVNT include to register in haptic user messages +#include "haptics/haptic_msgs.h" + +void RegisterUserMessages() +{ + usermessages->Register( "Geiger", 1 ); // geiger info data + usermessages->Register( "Train", 1 ); // train control data + usermessages->Register( "HudText", -1 ); + usermessages->Register( "SayText", -1 ); + usermessages->Register( "TextMsg", -1 ); + usermessages->Register( "ResetHUD", 1 ); // called every respawn + usermessages->Register( "GameTitle", 0 ); // show game title + usermessages->Register( "ItemPickup", -1 ); // for item history on screen + usermessages->Register( "ShowMenu", -1 ); // show hud menu + usermessages->Register( "Shake", 13 ); // shake view + usermessages->Register( "Fade", 10 ); // fade HUD in/out + usermessages->Register( "VGUIMenu", -1 ); // Show VGUI menu + usermessages->Register( "Rumble", 3 ); // Send a rumble to a controller + usermessages->Register( "CloseCaption", -1 ); // Show a caption (by string id number)(duration in 10th of a second) + + usermessages->Register( "VoiceMask", VOICE_MAX_PLAYERS_DW*4 * 2 + 1 ); + usermessages->Register( "RequestState", 0 ); + + usermessages->Register( "BarTime", -1 ); // For the C4 progress bar. + usermessages->Register( "Damage", -1 ); // for HUD damage indicators + usermessages->Register( "RadioText", -1 ); // for HUD damage indicators + usermessages->Register( "HintText", -1 ); // Displays hint text display + usermessages->Register( "KeyHintText", -1 ); // Displays hint text display + + usermessages->Register( "ReloadEffect", 2 ); // a player reloading.. + usermessages->Register( "PlayerAnimEvent", -1 ); // jumping, firing, reload, etc. + + usermessages->Register( "HudMsg", -1 ); + + usermessages->Register( "VoiceSubtitle", 3 ); + usermessages->Register( "HandSignalSubtitle", 2 ); + usermessages->Register( "UpdateRadar", -1 ); + usermessages->Register( "KillCam", -1 ); + usermessages->Register( "DeathStats", 9 ); + + usermessages->Register( "AchievementEvent", -1 ); + usermessages->Register( "DODPlayerStatsUpdate", -1 ); + + // Voting + usermessages->Register( "CallVoteFailed", -1 ); + usermessages->Register( "VoteStart", -1 ); + usermessages->Register( "VotePass", -1 ); + usermessages->Register( "VoteFailed", 2 ); + usermessages->Register( "VoteSetup", -1 ); // Initiates client-side voting UI + + // NVNT register haptic user messages + RegisterHapticMessages(); +} + |