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-rw-r--r--game/shared/dod/dod_usermessages.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/game/shared/dod/dod_usermessages.cpp b/game/shared/dod/dod_usermessages.cpp
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+++ b/game/shared/dod/dod_usermessages.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "usermessages.h"
+#include "shake.h"
+#include "voice_gamemgr.h"
+
+// NVNT include to register in haptic user messages
+#include "haptics/haptic_msgs.h"
+
+void RegisterUserMessages()
+{
+ usermessages->Register( "Geiger", 1 ); // geiger info data
+ usermessages->Register( "Train", 1 ); // train control data
+ usermessages->Register( "HudText", -1 );
+ usermessages->Register( "SayText", -1 );
+ usermessages->Register( "TextMsg", -1 );
+ usermessages->Register( "ResetHUD", 1 ); // called every respawn
+ usermessages->Register( "GameTitle", 0 ); // show game title
+ usermessages->Register( "ItemPickup", -1 ); // for item history on screen
+ usermessages->Register( "ShowMenu", -1 ); // show hud menu
+ usermessages->Register( "Shake", 13 ); // shake view
+ usermessages->Register( "Fade", 10 ); // fade HUD in/out
+ usermessages->Register( "VGUIMenu", -1 ); // Show VGUI menu
+ usermessages->Register( "Rumble", 3 ); // Send a rumble to a controller
+ usermessages->Register( "CloseCaption", -1 ); // Show a caption (by string id number)(duration in 10th of a second)
+
+ usermessages->Register( "VoiceMask", VOICE_MAX_PLAYERS_DW*4 * 2 + 1 );
+ usermessages->Register( "RequestState", 0 );
+
+ usermessages->Register( "BarTime", -1 ); // For the C4 progress bar.
+ usermessages->Register( "Damage", -1 ); // for HUD damage indicators
+ usermessages->Register( "RadioText", -1 ); // for HUD damage indicators
+ usermessages->Register( "HintText", -1 ); // Displays hint text display
+ usermessages->Register( "KeyHintText", -1 ); // Displays hint text display
+
+ usermessages->Register( "ReloadEffect", 2 ); // a player reloading..
+ usermessages->Register( "PlayerAnimEvent", -1 ); // jumping, firing, reload, etc.
+
+ usermessages->Register( "HudMsg", -1 );
+
+ usermessages->Register( "VoiceSubtitle", 3 );
+ usermessages->Register( "HandSignalSubtitle", 2 );
+ usermessages->Register( "UpdateRadar", -1 );
+ usermessages->Register( "KillCam", -1 );
+ usermessages->Register( "DeathStats", 9 );
+
+ usermessages->Register( "AchievementEvent", -1 );
+ usermessages->Register( "DODPlayerStatsUpdate", -1 );
+
+ // Voting
+ usermessages->Register( "CallVoteFailed", -1 );
+ usermessages->Register( "VoteStart", -1 );
+ usermessages->Register( "VotePass", -1 );
+ usermessages->Register( "VoteFailed", 2 );
+ usermessages->Register( "VoteSetup", -1 ); // Initiates client-side voting UI
+
+ // NVNT register haptic user messages
+ RegisterHapticMessages();
+}
+