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Diffstat (limited to 'game/server/tf2/tf_obj_vehicleboost.h')
| -rw-r--r-- | game/server/tf2/tf_obj_vehicleboost.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/game/server/tf2/tf_obj_vehicleboost.h b/game/server/tf2/tf_obj_vehicleboost.h new file mode 100644 index 0000000..3caed65 --- /dev/null +++ b/game/server/tf2/tf_obj_vehicleboost.h @@ -0,0 +1,37 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Upgrade that boosts vehicle speeds for short periods of time. +// +//=============================================================================// + +#ifndef TF_OBJ_VEHICLEBOOST_H +#define TF_OBJ_VEHICLEBOOST_H +#ifdef _WIN32 +#pragma once +#endif + +#include "tf_obj_baseupgrade_shared.h" + +//============================================================================= +// +// Vehicle Boost Upgrade +// +class CObjectVehicleBoost : public CBaseObjectUpgrade +{ + + DECLARE_CLASS( CObjectVehicleBoost, CBaseObjectUpgrade ); + +public: + + DECLARE_DATADESC(); + DECLARE_SERVERCLASS(); + + CObjectVehicleBoost(); + + void Spawn( void ); + void Precache( void ); + bool CanTakeEMPDamage( void ) { return true; } + void FinishedBuilding( void ); +}; + +#endif // TF_OBJ_VEHICLEBOOST_H |