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Diffstat (limited to 'game/server/tf2/tf_obj_mapdefined.h')
-rw-r--r--game/server/tf2/tf_obj_mapdefined.h40
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diff --git a/game/server/tf2/tf_obj_mapdefined.h b/game/server/tf2/tf_obj_mapdefined.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef TF_OBJ_MAPDEFINED_H
+#define TF_OBJ_MAPDEFINED_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// ------------------------------------------------------------------------ //
+// Purpose: Map Defined object placed by mapmakers
+// ------------------------------------------------------------------------ //
+class CObjectMapDefined : public CBaseObject
+{
+DECLARE_CLASS( CObjectMapDefined, CBaseObject );
+
+public:
+ DECLARE_DATADESC();
+ DECLARE_SERVERCLASS();
+
+ static CObjectMapDefined* Create(const Vector &vOrigin, const QAngle &vAngles);
+
+ CObjectMapDefined();
+
+ virtual void Spawn();
+ virtual void Precache();
+ virtual bool CanTakeEMPDamage( void ) { return true; }
+ virtual int OnTakeDamage( const CTakeDamageInfo &info );
+
+private:
+ // Custom names for ID strings
+ string_t m_iszCustomName;
+ CNetworkString( m_szCustomName, MAX_OBJ_CUSTOMNAME_SIZE );
+};
+
+#endif // TF_OBJ_MAPDEFINED_H