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-rw-r--r--game/server/tf/trigger_passtime_ball.h33
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diff --git a/game/server/tf/trigger_passtime_ball.h b/game/server/tf/trigger_passtime_ball.h
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+++ b/game/server/tf/trigger_passtime_ball.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef TRIGGER_PASSTIME_BALL_H
+#define TRIGGER_PASSTIME_BALL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "baseentity.h"
+
+//-----------------------------------------------------------------------------
+class CTriggerPasstimeBall : public CBaseEntity
+{
+public:
+ DECLARE_CLASS( CTriggerPasstimeBall, CBaseEntity );
+ DECLARE_DATADESC();
+ virtual void Spawn() OVERRIDE;
+
+private:
+ void Update();
+ bool BTouching( CBaseEntity *pEnt );
+
+ bool m_bPresent;
+ COutputEvent m_onBallEnter;
+ COutputEvent m_onBallExit;
+};
+
+#endif // TRIGGER_PASSTIME_BALL_H