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diff --git a/game/server/tf/tf_projectile_rocket.h b/game/server/tf/tf_projectile_rocket.h
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+++ b/game/server/tf/tf_projectile_rocket.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// TF Rocket Projectile
+//
+//=============================================================================
+#ifndef TF_PROJECTILE_ROCKET_H
+#define TF_PROJECTILE_ROCKET_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tf_weaponbase_rocket.h"
+#include "iscorer.h"
+
+
+//=============================================================================
+//
+// Generic rocket.
+//
+class CTFProjectile_Rocket : public CTFBaseRocket, public IScorer
+{
+public:
+
+ DECLARE_CLASS( CTFProjectile_Rocket, CTFBaseRocket );
+ DECLARE_NETWORKCLASS();
+
+ // Creation.
+ static CTFProjectile_Rocket *Create( CBaseEntity *pLauncher, const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner = NULL, CBaseEntity *pScorer = NULL );
+ virtual void Spawn();
+ virtual void Precache();
+ virtual void RocketTouch( CBaseEntity *pOther ) OVERRIDE;
+
+ // IScorer interface
+ virtual CBasePlayer *GetScorer( void );
+ virtual CBasePlayer *GetAssistant( void ) { return NULL; }
+
+ void SetScorer( CBaseEntity *pScorer );
+
+ void SetCritical( bool bCritical ) { m_bCritical = bCritical; }
+ bool IsCritical() { return m_bCritical; }
+ virtual int GetDamageType();
+ virtual int GetDamageCustom();
+ virtual bool IsDeflectable() { return true; }
+ virtual void Deflected( CBaseEntity *pDeflectedBy, Vector &vecDir );
+
+ void SetDirectHit( bool bDirectHit ){ m_bDirectHit = bDirectHit; }
+ virtual int GetWeaponID( void ) const { return ( m_bDirectHit ? TF_WEAPON_ROCKETLAUNCHER_DIRECTHIT : TF_WEAPON_ROCKETLAUNCHER ); }
+
+ void SetEyeBallRocket( bool state ){ m_bEyeBallRocket = state; }
+ void SetSpell( bool bSpell ) { m_bSpell = bSpell; }
+
+private:
+ CBaseHandle m_Scorer;
+ CNetworkVar( bool, m_bCritical );
+ bool m_bDirectHit;
+ bool m_bEyeBallRocket;
+ bool m_bSpell;
+};
+
+#endif //TF_PROJECTILE_ROCKET_H \ No newline at end of file