diff options
Diffstat (limited to 'game/server/tf/player_vs_environment/tf_tank_boss_body.cpp')
| -rw-r--r-- | game/server/tf/player_vs_environment/tf_tank_boss_body.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/game/server/tf/player_vs_environment/tf_tank_boss_body.cpp b/game/server/tf/player_vs_environment/tf_tank_boss_body.cpp new file mode 100644 index 0000000..d3dd638 --- /dev/null +++ b/game/server/tf/player_vs_environment/tf_tank_boss_body.cpp @@ -0,0 +1,58 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +#include "cbase.h" + +#include "NextBot.h" +#include "tf_tank_boss.h" +#include "tf_tank_boss_body.h" + + +//------------------------------------------------------------------------------------------- +CTFTankBossBody::CTFTankBossBody( INextBot *bot ) : IBody( bot ) +{ +} + + +//------------------------------------------------------------------------------------------- +bool CTFTankBossBody::StartSequence( const char *name ) +{ + CTFTankBoss *me = (CTFTankBoss *)GetBot()->GetEntity(); + + int animSequence = me->LookupSequence( name ); + + if ( animSequence ) + { + me->SetSequence( animSequence ); + me->SetPlaybackRate( 1.0f ); + me->SetCycle( 0 ); + me->ResetSequenceInfo(); + + return true; + } + + return false; +} + +void CTFTankBossBody::SetSkin( int nSkin ) +{ + CTFTankBoss *me = (CTFTankBoss *)GetBot()->GetEntity(); + me->m_nSkin = nSkin; +} + + +//------------------------------------------------------------------------------------------- +void CTFTankBossBody::Update( void ) +{ + CTFTankBoss *me = (CTFTankBoss *)GetBot()->GetEntity(); + + // move the animation ahead in time + me->StudioFrameAdvance(); + me->DispatchAnimEvents( me ); +} + + +//--------------------------------------------------------------------------------------------- +// return the bot's collision mask (hack until we get a general hull trace abstraction here or in the locomotion interface) +unsigned int CTFTankBossBody::GetSolidMask( void ) const +{ + return CONTENTS_SOLID; +} |