diff options
Diffstat (limited to 'game/server/tf/passtime_ballcontroller_playerseek.h')
| -rw-r--r-- | game/server/tf/passtime_ballcontroller_playerseek.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/tf/passtime_ballcontroller_playerseek.h b/game/server/tf/passtime_ballcontroller_playerseek.h new file mode 100644 index 0000000..ac1e858 --- /dev/null +++ b/game/server/tf/passtime_ballcontroller_playerseek.h @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef PASSTIME_BALLCONTROLLER_PLAYERSEEK_H +#define PASSTIME_BALLCONTROLLER_PLAYERSEEK_H +#ifdef _WIN32 +#pragma once +#endif + +#include "passtime_ballcontroller.h" + +class CBaseEntity; + +//----------------------------------------------------------------------------- +class CPasstimeBallControllerPlayerSeek : public CPasstimeBallController +{ +public: + CPasstimeBallControllerPlayerSeek(); +private: + virtual bool IsActive() const OVERRIDE { return true; } + virtual bool Apply( CPasstimeBall *ball ) OVERRIDE; + virtual void OnDisabled() OVERRIDE { SetIsEnabled( true ); } // never actually disable + virtual void OnBallSpawned( CPasstimeBall *ball ) OVERRIDE; + + CTFPlayer *FindTarget( CTFPlayer *pIgnorePlayer, const Vector& ballOrigin ) const; + bool Seek( CPasstimeBall *ball, CTFPlayer *pTarget ) const; + + float m_fEnableTime; +}; + +#endif // PASSTIME_BALLCONTROLLER_PLAYERSEEK_H |