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-rw-r--r--game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.h b/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.h
new file mode 100644
index 0000000..863fee6
--- /dev/null
+++ b/game/server/tf/halloween/zombie/zombie_behavior/zombie_spawn.h
@@ -0,0 +1,22 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//
+//
+//=============================================================================
+#ifndef ZOMBIE_SPAWN_H
+#define ZOMBIE_SPAWN_H
+
+//---------------------------------------------------------------------------------------------
+//---------------------------------------------------------------------------------------------
+class CZombieSpawn : public Action< CZombie >
+{
+public:
+ virtual ActionResult< CZombie > OnStart( CZombie *me, Action< CZombie > *priorAction );
+ virtual ActionResult< CZombie > Update( CZombie *me, float interval );
+
+ virtual const char *GetName( void ) const { return "Spawn"; } // return name of this action
+
+private:
+};
+
+#endif // ZOMBIE_SPAWN_H