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Diffstat (limited to 'game/server/tf/func_powerupvolume.h')
| -rw-r--r-- | game/server/tf/func_powerupvolume.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/game/server/tf/func_powerupvolume.h b/game/server/tf/func_powerupvolume.h new file mode 100644 index 0000000..374ec3c --- /dev/null +++ b/game/server/tf/func_powerupvolume.h @@ -0,0 +1,54 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: CTF Powerup Volume. +// +//=============================================================================// +#ifndef FUNC_POWERUP_VOLUME_H +#define FUNC_POWERUP_VOLUME_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "triggers.h" + +DECLARE_AUTO_LIST( IFuncPowerupVolumeAutoList ); + +//============================================================================= +// +// CTF Powerup Volume class. +// +class CPowerupVolume : public CTriggerMultiple, public IFuncPowerupVolumeAutoList +{ +public: + DECLARE_CLASS( CPowerupVolume, CTriggerMultiple ); + + CPowerupVolume(); + + void Spawn( void ); + void Precache( void ); + void Touch( CBaseEntity *pOther ); + + bool IsDisabled( void ); + void SetDisabled( bool bDisabled ); + int GetNumTimesUsed( void ) { return m_nNumberOfTimesUsed; } + void SetNumTimesUsed( int NumberOfTimesUsed ) { m_nNumberOfTimesUsed = NumberOfTimesUsed; } + + int m_nNumberOfTimesUsed; + +private: + bool m_bDisabled; +}; +#endif // FUNC_POWERUP_VOLUME_H + + + + + + + + + + + + |