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Diffstat (limited to 'game/server/tf/func_nogrenades.h')
| -rw-r--r-- | game/server/tf/func_nogrenades.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/game/server/tf/func_nogrenades.h b/game/server/tf/func_nogrenades.h new file mode 100644 index 0000000..0a3e718 --- /dev/null +++ b/game/server/tf/func_nogrenades.h @@ -0,0 +1,61 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: CTF NoGrenades Zone. +// +//=============================================================================// +#ifndef FUNC_NOGRENADES_ZONE_H +#define FUNC_NOGRENADES_ZONE_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "triggers.h" + +#define NOGRENADE_SPRITE "sprites/light_glow02_noz.vmt" + +//============================================================================= +// +// CTF NoGrenades Zone class. +// +class CNoGrenadesZone : public CBaseTrigger +{ +public: + DECLARE_CLASS( CNoGrenadesZone, CBaseTrigger ); + + CNoGrenadesZone(); + + void Spawn( void ); + void Precache( void ); + + // Return true if the specified entity is touching this zone + bool IsTouching( const CBaseEntity *pEntity ) const OVERRIDE; + + bool IsDisabled( void ); + void SetDisabled( bool bDisabled ); + + // Input handlers + void InputEnable( inputdata_t &inputdata ); + void InputDisable( inputdata_t &inputdata ); + void InputToggle( inputdata_t &inputdata ); + +private: + bool m_bDisabled; +}; + +// Return true if the specified entity is in a NoGrenades zone +bool InNoGrenadeZone( CBaseEntity *pEntity ); + +#endif // FUNC_NOGRENADES_ZONE_H + + + + + + + + + + + + |