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-rw-r--r--game/server/tf/entity_training_annotations.h32
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diff --git a/game/server/tf/entity_training_annotations.h b/game/server/tf/entity_training_annotations.h
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+++ b/game/server/tf/entity_training_annotations.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: CTrainingAnnotation Entity. This entity is used to place
+// annotations on maps.
+//=============================================================================//
+
+#include "cbase.h"
+
+//=============================================================================
+// CTrainingAnnotation Entity.
+//=============================================================================
+class CTrainingAnnotation : public CPointEntity
+{
+ DECLARE_CLASS( CTrainingAnnotation, CPointEntity );
+
+public:
+ DECLARE_DATADESC();
+
+ CTrainingAnnotation();
+ ~CTrainingAnnotation(){}
+
+ // Input.
+ void InputShow( inputdata_t &inputdata ){ Show(); }
+ void InputHide( inputdata_t &inputdata ) {Hide(); }
+
+ void Show();
+ void Hide();
+
+ string_t m_displayText;
+ float m_flLifetime;
+ float m_flVerticalOffset;
+};