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Diffstat (limited to 'game/server/tf/entity_passtime_ball_spawn.h')
-rw-r--r--game/server/tf/entity_passtime_ball_spawn.h40
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diff --git a/game/server/tf/entity_passtime_ball_spawn.h b/game/server/tf/entity_passtime_ball_spawn.h
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+++ b/game/server/tf/entity_passtime_ball_spawn.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ENTITY_PASSTIME_BALL_SPAWN_H
+#define ENTITY_PASSTIME_BALL_SPAWN_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "baseentity.h"
+#include "util_shared.h"
+
+//-----------------------------------------------------------------------------
+class CTFPasstimeLogic;
+
+DECLARE_AUTO_LIST( IPasstimeBallSpawnAutoList );
+
+//-----------------------------------------------------------------------------
+class CPasstimeBallSpawn : public CPointEntity, public IPasstimeBallSpawnAutoList
+{
+public:
+ DECLARE_CLASS( CPasstimeBallSpawn, CPointEntity );
+ DECLARE_DATADESC();
+ CPasstimeBallSpawn();
+ bool IsEnabled() const;
+
+private:
+ friend class CTFPasstimeLogic;
+ void InputEnable( inputdata_t &input );
+ void InputDisable( inputdata_t &input );
+
+ COutputEvent m_onSpawnBall;
+ bool m_bDisabled;
+};
+
+#endif // ENTITY_PASSTIME_BALL_SPAWN_H