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Diffstat (limited to 'game/server/tf/bot/map_entities/tf_bot_roster.cpp')
-rw-r--r--game/server/tf/bot/map_entities/tf_bot_roster.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/game/server/tf/bot/map_entities/tf_bot_roster.cpp b/game/server/tf/bot/map_entities/tf_bot_roster.cpp
new file mode 100644
index 0000000..d07fc23
--- /dev/null
+++ b/game/server/tf/bot/map_entities/tf_bot_roster.cpp
@@ -0,0 +1,107 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+// tf_bot_roster.cpp
+// entity that dictates what classes a bot can choose when spawning
+// Tom Bui, April 2010
+
+#include "cbase.h"
+
+#include "tf_shareddefs.h"
+#include "bot/map_entities/tf_bot_roster.h"
+
+//------------------------------------------------------------------------------
+
+BEGIN_DATADESC( CTFBotRoster )
+ DEFINE_KEYFIELD( m_teamName, FIELD_STRING, "team" ),
+ DEFINE_KEYFIELD( m_bAllowClassChanges, FIELD_BOOLEAN, "allowClassChanges" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SCOUT], FIELD_BOOLEAN, "allowScout" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SNIPER], FIELD_BOOLEAN, "allowSniper" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SOLDIER], FIELD_BOOLEAN, "allowSoldier" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_DEMOMAN], FIELD_BOOLEAN, "allowDemoman" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_MEDIC], FIELD_BOOLEAN, "allowMedic" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_HEAVYWEAPONS], FIELD_BOOLEAN, "allowHeavy" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_PYRO], FIELD_BOOLEAN, "allowPyro" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SPY], FIELD_BOOLEAN, "allowSpy" ),
+ DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_ENGINEER], FIELD_BOOLEAN, "allowEngineer" ),
+
+ DEFINE_INPUTFUNC( FIELD_STRING, "SetTeam", InputSetTeam ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowScout", InputSetAllowScout ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowSniper", InputSetAllowSniper ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowSoldier", InputSetAllowSoldier ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowDemoman", InputSetAllowDemoman ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowMedic", InputSetAllowMedic ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowHeavy", InputSetAllowHeavy ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowPyro", InputSetAllowPyro ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowSpy", InputSetAllowSpy ),
+ DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowEngineer", InputSetAllowEngineer ),
+
+END_DATADESC()
+
+LINK_ENTITY_TO_CLASS( bot_roster, CTFBotRoster );
+
+//------------------------------------------------------------------------------
+
+CTFBotRoster::CTFBotRoster()
+{
+ memset( m_bAllowedClasses, 0, sizeof( m_bAllowedClasses ) );
+}
+
+//------------------------------------------------------------------------------
+
+void CTFBotRoster::InputSetAllowScout( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_SCOUT] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowSniper( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_SNIPER] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowSoldier( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_SOLDIER] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowDemoman( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_DEMOMAN] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowMedic( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_MEDIC] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowHeavy( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_HEAVYWEAPONS] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowPyro( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_PYRO] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowSpy( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_SPY] = inputdata.value.Bool();
+}
+
+void CTFBotRoster::InputSetAllowEngineer( inputdata_t &inputdata )
+{
+ m_bAllowedClasses[TF_CLASS_ENGINEER] = inputdata.value.Bool();
+}
+
+//------------------------------------------------------------------------------
+
+bool CTFBotRoster::IsClassAllowed( int iBotClass ) const
+{
+ return iBotClass > TF_CLASS_UNDEFINED && iBotClass < TF_LAST_NORMAL_CLASS && m_bAllowedClasses[iBotClass];
+}
+
+//------------------------------------------------------------------------------
+
+bool CTFBotRoster::IsClassChangeAllowed() const
+{
+ return m_bAllowClassChanges;
+}