diff options
Diffstat (limited to 'game/server/tf/bot/behavior/tf_bot_use_teleporter.h')
| -rw-r--r-- | game/server/tf/bot/behavior/tf_bot_use_teleporter.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/game/server/tf/bot/behavior/tf_bot_use_teleporter.h b/game/server/tf/bot/behavior/tf_bot_use_teleporter.h new file mode 100644 index 0000000..6b36b33 --- /dev/null +++ b/game/server/tf/bot/behavior/tf_bot_use_teleporter.h @@ -0,0 +1,40 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// tf_bot_use_teleporter.h +// Ride a friendly teleporter +// Michael Booth, May 2010 + +#ifndef TF_BOT_USE_TELEPORTER_H +#define TF_BOT_USE_TELEPORTER_H + +#include "tf_obj_teleporter.h" +#include "Path/NextBotPathFollow.h" + +class CTFBotUseTeleporter : public Action< CTFBot > +{ +public: + enum UseHowType + { + USE_IF_READY, + ALWAYS_USE + }; + CTFBotUseTeleporter( CObjectTeleporter *teleporter, UseHowType how = USE_IF_READY ); + + virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); + virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); + + virtual const char *GetName( void ) const { return "UseTeleporter"; }; + +private: + CHandle< CObjectTeleporter > m_teleporter; // the teleporter we're trying to use + UseHowType m_how; + + PathFollower m_path; + CountdownTimer m_repathTimer; + + bool m_isInTransit; + + bool IsTeleporterAvailable( void ) const; +}; + + +#endif // TF_BOT_USE_TELEPORTER_H |