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Diffstat (limited to 'game/server/tf/bot/behavior/spy/tf_bot_spy_lurk.h')
| -rw-r--r-- | game/server/tf/bot/behavior/spy/tf_bot_spy_lurk.h | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/game/server/tf/bot/behavior/spy/tf_bot_spy_lurk.h b/game/server/tf/bot/behavior/spy/tf_bot_spy_lurk.h new file mode 100644 index 0000000..73e2d44 --- /dev/null +++ b/game/server/tf/bot/behavior/spy/tf_bot_spy_lurk.h @@ -0,0 +1,26 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// tf_bot_lurk.h +// Wait for victims +// Michael Booth, September 2011 + +#ifndef TF_BOT_SPY_LURK_H +#define TF_BOT_SPY_LURK_H + +#include "Path/NextBotPathFollow.h" + +class CTFBotSpyLurk : public Action< CTFBot > +{ +public: + virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); + virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); + + virtual QueryResultType ShouldAttack( const INextBot *me, const CKnownEntity *them ) const; // should we attack "them"? + + virtual const char *GetName( void ) const { return "SpyLurk"; }; + +private: + CountdownTimer m_lurkTimer; +}; + + +#endif // TF_BOT_SPY_LURK_H |