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Diffstat (limited to 'game/server/tf/bot/behavior/spy/tf_bot_spy_escape.cpp')
-rw-r--r--game/server/tf/bot/behavior/spy/tf_bot_spy_escape.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/game/server/tf/bot/behavior/spy/tf_bot_spy_escape.cpp b/game/server/tf/bot/behavior/spy/tf_bot_spy_escape.cpp
new file mode 100644
index 0000000..828da5d
--- /dev/null
+++ b/game/server/tf/bot/behavior/spy/tf_bot_spy_escape.cpp
@@ -0,0 +1,31 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+// tf_bot_spy_escape.cpp
+// Flee!
+// Michael Booth, June 2010
+
+#include "cbase.h"
+#include "tf_player.h"
+#include "bot/tf_bot.h"
+#include "bot/behavior/spy/tf_bot_spy_escape.h"
+
+extern ConVar tf_bot_path_lookahead_range;
+
+//---------------------------------------------------------------------------------------------
+ActionResult< CTFBot > CTFBotSpyEscape::OnStart( CTFBot *me, Action< CTFBot > *priorAction )
+{
+ return Continue();
+}
+
+
+//---------------------------------------------------------------------------------------------
+ActionResult< CTFBot > CTFBotSpyEscape::Update( CTFBot *me, float interval )
+{
+ return Continue();
+}
+
+
+//---------------------------------------------------------------------------------------------
+QueryResultType CTFBotSpyEscape::ShouldAttack( const INextBot *me, const CKnownEntity *them ) const
+{
+ return ANSWER_NO;
+}