diff options
Diffstat (limited to 'game/server/server_hl1mp.vpc')
| -rw-r--r-- | game/server/server_hl1mp.vpc | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/game/server/server_hl1mp.vpc b/game/server/server_hl1mp.vpc new file mode 100644 index 0000000..5692cbd --- /dev/null +++ b/game/server/server_hl1mp.vpc @@ -0,0 +1,179 @@ +//----------------------------------------------------------------------------- +// SERVER_HL1MP.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro GAMENAME "hl1mp" + +$Include "$SRCDIR\game\server\server_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\hl1,$SRCDIR\game\shared\hl2,.\hl1,.\hl2" + $PreprocessorDefinitions "$BASE;HL1_DLL;HL1MP_DLL" + } +} + +$Project "Server (HL1MP)" +{ + $Folder "Source Files" + { + $File "hl1\hl1mp_gameinterface.cpp" + $File "basegrenade_concussion.cpp" + $File "basegrenade_contact.cpp" + $File "basegrenade_timed.cpp" + $File "hl2\Func_Monitor.cpp" + $File "GrenadeThrown.cpp" + $File "GrenadeThrown.h" + $File "h_cycler.cpp" + $File "$SRCDIR\game\shared\predicted_viewmodel.cpp" + $File "$SRCDIR\game\shared\predicted_viewmodel.h" + $File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp" + $File "team_spawnpoint.cpp" + $File "team_spawnpoint.h" + $File "$SRCDIR\game\shared\weapon_parse_default.cpp" + + $Folder "HL2 DLL" + { + $File "hl2\ai_behavior_police.h" + $File "hl2\ai_goal_police.h" + $File "hl2\ai_interactions.h" + $File "hl2\antlion_maker.h" + $File "hl2\CBaseSpriteProjectile.cpp" + $File "hl2\CBaseSpriteProjectile.h" + $File "$SRCDIR\game\shared\hl2\citadel_effects_shared.h" + $File "hl2\energy_wave.h" + $File "$SRCDIR\game\shared\hl2\env_alyxemp_shared.h" + $File "$SRCDIR\game\shared\hl2\hl2_shareddefs.h" + $File "$SRCDIR\game\shared\hl2\hl_movedata.h" + $File "hl2\look_door.cpp" + $File "hl2\monster_dummy.cpp" + $File "hl2\npc_metropolice.h" + $File "hl2\npc_playercompanion.h" + $File "npc_Talker.cpp" + $File "npc_Talker.h" + $File "hl2\prop_combine_ball.h" + $File "hl2\script_intro.h" + $File "hl2\vehicle_crane.h" + $File "hl2\weapon_crowbar.h" + $File "hl2\weapon_physcannon.h" + $File "hl2\weapon_stunstick.h" + + $Folder "unused" + { + $File "hl2\grenade_beam.cpp" + $File "hl2\grenade_beam.h" + $File "hl2\grenade_homer.cpp" + $File "hl2\grenade_homer.h" + } + } + + $Folder "HL1 DLL" + { + $File "actanimating.cpp" + $File "actanimating.h" + $File "hl1\hl1_ai_basenpc.cpp" + $File "hl1\hl1_ai_basenpc.h" + $File "hl1\hl1_basecombatweapon.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_basecombatweapon_shared.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_basecombatweapon_shared.h" + $File "hl1\hl1_basegrenade.cpp" + $File "hl1\hl1_basegrenade.h" + $File "hl1_CBaseHelicopter.h" + $File "hl1\hl1_client.cpp" + $File "hl1\hl1_ents.cpp" + $File "hl1\hl1_env_speaker.cpp" + $File "hl1\hl1_eventlog.cpp" + $File "hl1\hl1_func_recharge.cpp" + $File "hl1\hl1_func_tank.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_gamemovement.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_gamemovement.h" + $File "$SRCDIR\game\shared\hl1\hl1_gamerules.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_gamerules.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_gamerules.h" + $File "hl1\hl1_grenade_mp5.cpp" + $File "hl1\hl1_grenade_mp5.h" + $File "hl1\hl1_grenade_spit.cpp" + $File "hl1\hl1_grenade_spit.h" + $File "hl1\hl1_item_ammo.cpp" + $File "hl1\hl1_item_battery.cpp" + $File "hl1\hl1_item_healthkit.cpp" + $File "hl1\hl1_item_longjump.cpp" + $File "hl1\hl1_item_suit.cpp" + $File "hl1\hl1_items.cpp" + $File "hl1\hl1_items.h" + $File "hl1\hl1_monstermaker.cpp" + $File "hl1\hl1_monstermaker.h" + $File "hl1\hl1_npc_aflock.cpp" + $File "hl1\hl1_npc_agrunt.cpp" + $File "hl1\hl1_npc_apache.cpp" + $File "hl1\hl1_npc_barnacle.cpp" + $File "hl1\hl1_npc_barnacle.h" + $File "hl1\hl1_npc_barney.cpp" + $File "hl1\hl1_npc_barney.h" + $File "hl1\hl1_npc_bigmomma.cpp" + $File "hl1\hl1_npc_bloater.cpp" + $File "hl1\hl1_npc_bullsquid.cpp" + $File "hl1\hl1_npc_bullsquid.h" + $File "hl1\hl1_npc_controller.cpp" + $File "hl1\hl1_npc_gargantua.cpp" + $File "hl1\hl1_npc_gargantua.h" + $File "hl1\hl1_npc_gman.cpp" + $File "hl1\hl1_npc_hassassin.cpp" + $File "hl1\hl1_npc_headcrab.cpp" + $File "hl1\hl1_npc_headcrab.h" + $File "hl1\hl1_npc_hgrunt.cpp" + $File "hl1\hl1_npc_hgrunt.h" + $File "hl1\hl1_npc_hornet.cpp" + $File "hl1\hl1_npc_hornet.h" + $File "hl1\hl1_npc_houndeye.cpp" + $File "hl1\hl1_npc_houndeye.h" + $File "hl1\hl1_npc_ichthyosaur.cpp" + $File "hl1\hl1_npc_ichthyosaur.h" + $File "hl1\hl1_npc_leech.cpp" + $File "hl1\hl1_npc_nihilanth.cpp" + $File "hl1\hl1_npc_osprey.cpp" + $File "hl1\hl1_npc_roach.cpp" + $File "hl1\hl1_npc_scientist.cpp" + $File "hl1\hl1_npc_scientist.h" + $File "hl1\hl1_npc_snark.cpp" + $File "hl1\hl1_npc_snark.h" + $File "hl1\hl1_npc_talker.cpp" + $File "hl1\hl1_npc_talker.h" + $File "hl1\hl1_npc_tentacle.cpp" + $File "hl1\hl1_npc_turret.cpp" + $File "hl1\hl1_npc_vortigaunt.cpp" + $File "hl1\hl1_npc_vortigaunt.h" + $File "hl1\hl1_npc_zombie.cpp" + $File "hl1\hl1_npc_zombie.h" + $File "hl1\hl1_player.cpp" + $File "hl1\hl1_player.h" + $File "$SRCDIR\game\shared\hl1\hl1_player_shared.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_player_shared.h" + $File "hl1\hl1_playermove.cpp" + $File "$SRCDIR\game\shared\hl1\hl1_usermessages.cpp" + $File "hl1\hl1_weapon_snark.cpp" + $File "hl1\hl1_weapon_tripmine.cpp" + $File "hl1\hl1_weaponbox.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_basecombatweapon_shared.cpp" + $File "hl1\hl1mp_bot_temp.cpp" + $File "hl1\hl1mp_player.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_357.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_crossbow.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_egon.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_gauss.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_glock.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_handgrenade.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_hornetgun.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_mp5.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_rpg.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_sachel.cpp" + $File "$SRCDIR\game\shared\hl1\hl1mp_weapon_shotgun.cpp" + $File "$SRCDIR\game\server\hl1\hl1_weapon_crowbar.cpp" + } + } +} |