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Diffstat (limited to 'game/server/portal/cbaseanimatingprojectile.h')
| -rw-r--r-- | game/server/portal/cbaseanimatingprojectile.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/game/server/portal/cbaseanimatingprojectile.h b/game/server/portal/cbaseanimatingprojectile.h new file mode 100644 index 0000000..4744870 --- /dev/null +++ b/game/server/portal/cbaseanimatingprojectile.h @@ -0,0 +1,43 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Base class for simple projectiles +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef CBASEANIMATINGPROJECTILE_H +#define CBASEANIMATINGPROJECTILE_H +#ifdef _WIN32 +#pragma once +#endif + +enum MoveType_t; +enum MoveCollide_t; + + +//============================================================================= +//============================================================================= +class CBaseAnimatingProjectile : public CBaseAnimating +{ + DECLARE_DATADESC(); + DECLARE_CLASS( CBaseAnimatingProjectile, CBaseAnimating ); + +public: + void Touch( CBaseEntity *pOther ); + + void Spawn( char *pszModel, + const Vector &vecOrigin, + const Vector &vecVelocity, + edict_t *pOwner, + MoveType_t iMovetype, + MoveCollide_t nMoveCollide, + int iDamage, + int iDamageType ); + + virtual void Precache( void ) {}; + + int m_iDmg; + int m_iDmgType; +}; + +#endif // CBASEANIMATINGPROJECTILE_H |