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-rw-r--r--game/server/portal/Portal_CustomStatsVisualizer.cpp302
1 files changed, 302 insertions, 0 deletions
diff --git a/game/server/portal/Portal_CustomStatsVisualizer.cpp b/game/server/portal/Portal_CustomStatsVisualizer.cpp
new file mode 100644
index 0000000..b2bbe40
--- /dev/null
+++ b/game/server/portal/Portal_CustomStatsVisualizer.cpp
@@ -0,0 +1,302 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#include "cbase.h"
+#include "filesystem.h"
+#include "portal_gamestats.h"
+#include "util_shared.h"
+#include "prop_portal_shared.h"
+#include "utlstring.h"
+
+
+#ifdef PORTAL_GAMESTATS_VERBOSE //this shouldn't be in release versions, and most loading/saving code is only enabled with this defined
+
+static ConVar portalstats_visdeaths( "portalstats_visdeaths", "1", FCVAR_REPLICATED | FCVAR_CHEAT );
+static ConVar portalstats_visjumps( "portalstats_visjumps", "1", FCVAR_REPLICATED | FCVAR_CHEAT );
+static ConVar portalstats_visusages( "portalstats_visusages", "1", FCVAR_REPLICATED | FCVAR_CHEAT );
+static ConVar portalstats_visstucks( "portalstats_visstucks", "1", FCVAR_REPLICATED | FCVAR_CHEAT );
+static ConVar portalstats_visplacement( "portalstats_visplacement", "1", FCVAR_REPLICATED | FCVAR_CHEAT );
+
+class CPortalGameStatsVisualizer : public CPortalGameStats, public CAutoGameSystemPerFrame
+{
+public:
+ float m_fRefreshTimer;
+ void FrameUpdatePostEntityThink();
+ void LevelInitPreEntity();
+ void PrepareLevelData( void );
+
+ CUtlVector<QAngle> m_PortalPlacementAngles;
+
+ CPortalGameStatsVisualizer( void )
+ : m_fRefreshTimer( 0.0f )
+ { };
+};
+CPortalGameStatsVisualizer s_GameStatsVisualizer;
+
+void CPortalGameStatsVisualizer::LevelInitPreEntity()
+{
+ m_fRefreshTimer = gpGlobals->curtime;
+ PrepareLevelData();
+}
+
+void CPortalGameStatsVisualizer::PrepareLevelData( void )
+{
+ m_pCurrentMapStats = FindOrAddMapStats( STRING( gpGlobals->mapname ) );
+
+ m_PortalPlacementAngles.SetSize( m_pCurrentMapStats->m_pPlacements->Count() );
+
+ for( int i = m_pCurrentMapStats->m_pPlacements->Count(); --i >= 0; )
+ {
+ Portal_Gamestats_LevelStats_t::PortalPlacement_t &PlacementStat = m_pCurrentMapStats->m_pPlacements->Element( i );
+
+ trace_t tr;
+
+ // Trace to see where the portal hit
+ Vector vDirection = PlacementStat.ptPlacementPosition - PlacementStat.ptPlayerFiredFrom;
+
+ UTIL_TraceLine( PlacementStat.ptPlayerFiredFrom, PlacementStat.ptPlayerFiredFrom + (vDirection * 100000.0f), MASK_SHOT_PORTAL, NULL, &tr );
+
+ Vector vUp( 0.0f, 0.0f, 1.0f );
+ if( ( tr.plane.normal.x > -0.001f && tr.plane.normal.x < 0.001f ) && ( tr.plane.normal.y > -0.001f && tr.plane.normal.y < 0.001f ) )
+ {
+ //plane is a level floor/ceiling
+ vUp = vDirection;
+ }
+
+ VectorAngles( tr.plane.normal, vUp, m_PortalPlacementAngles[i] );
+ }
+}
+
+#define PORTALSTATSVISUALIZER_REFRESHTIME 1.0f
+#define PORTALSTATSVISUALIZER_DISPLAYTIME (PORTALSTATSVISUALIZER_REFRESHTIME + 0.05f)
+
+void CPortalGameStatsVisualizer::FrameUpdatePostEntityThink()
+{
+ if( m_fRefreshTimer > gpGlobals->curtime )
+ return;
+
+ //refresh now
+ m_fRefreshTimer = gpGlobals->curtime + PORTALSTATSVISUALIZER_REFRESHTIME;
+
+ static const Vector vPlayerBoxMins( -16.0f, -16.0f, 0.0f ), vPlayerBoxMaxs( 16.0f, 16.0f, 72.0f ), vPlayerTextOffset( 0.0f, 0.0f, 36.0f );
+ static const Vector vSmallBoxMins( -7.5f, -7.5f, -7.5f ), vSmallBoxMaxs( 7.5f, 7.5f, 7.5f );
+
+ if( portalstats_visdeaths.GetBool() )
+ {
+ for( int i = m_pCurrentMapStats->m_pDeaths->Count(); --i >= 0; )
+ {
+ Portal_Gamestats_LevelStats_t::PlayerDeaths_t &DeathStat = m_pCurrentMapStats->m_pDeaths->Element( i );
+ NDebugOverlay::Box( DeathStat.ptPositionOfDeath, vPlayerBoxMins, vPlayerBoxMaxs, 255, 0, 0, 100, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ NDebugOverlay::Text( DeathStat.ptPositionOfDeath + vPlayerTextOffset, DeathStat.szAttackerClassName, true, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ }
+ }
+
+ if( portalstats_visjumps.GetBool() )
+ {
+ for( int i = m_pCurrentMapStats->m_pJumps->Count(); --i >= 0; )
+ {
+ Portal_Gamestats_LevelStats_t::JumpEvent_t &JumpStat = m_pCurrentMapStats->m_pJumps->Element( i );
+
+ NDebugOverlay::Box( JumpStat.ptPlayerPositionAtJumpStart, vPlayerBoxMins, vPlayerBoxMaxs, 0, 255, 0, 100, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ NDebugOverlay::Line( JumpStat.ptPlayerPositionAtJumpStart + vPlayerTextOffset, JumpStat.ptPlayerPositionAtJumpStart + vPlayerTextOffset + (JumpStat.vPlayerVelocityAtJumpStart), 0, 255, 0, false, PORTALSTATSVISUALIZER_REFRESHTIME );
+ }
+ }
+
+ if( portalstats_visusages.GetBool() )
+ {
+ for( int i = m_pCurrentMapStats->m_pUseEvents->Count(); --i >= 0; )
+ {
+ Portal_Gamestats_LevelStats_t::PlayerUse_t &UseEvent = m_pCurrentMapStats->m_pUseEvents->Element( i );
+
+ NDebugOverlay::Box( UseEvent.ptTraceStart, vSmallBoxMins, vSmallBoxMaxs, 0, 0, 255, 100, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ NDebugOverlay::Line( UseEvent.ptTraceStart, UseEvent.ptTraceStart + (UseEvent.vTraceDelta * 100.0f), 0, 0, 255, false, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ NDebugOverlay::Text( UseEvent.ptTraceStart, UseEvent.szUseEntityClassName, true, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ }
+ }
+
+ if( portalstats_visstucks.GetBool() )
+ {
+ for( int i = m_pCurrentMapStats->m_pStuckSpots->Count(); --i >= 0; )
+ {
+ Portal_Gamestats_LevelStats_t::StuckEvent_t &StuckEvent = m_pCurrentMapStats->m_pStuckSpots->Element( i );
+
+ NDebugOverlay::Box( StuckEvent.ptPlayerPosition, vPlayerBoxMins, vPlayerBoxMaxs, 255, 0, 255, 100, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ }
+ }
+
+ if( portalstats_visplacement.GetBool() )
+ {
+ Assert( m_pCurrentMapStats->m_pPlacements->Count() == m_PortalPlacementAngles.Count() );
+
+ for( int i = m_pCurrentMapStats->m_pPlacements->Count(); --i >= 0; )
+ {
+ Portal_Gamestats_LevelStats_t::PortalPlacement_t &PlacementStat = m_pCurrentMapStats->m_pPlacements->Element( i );
+
+ unsigned char brightnessval;
+ if( PlacementStat.iSuccessCode == 0 )
+ brightnessval = 255;//worked
+ else
+ brightnessval = 64;//failed
+
+ NDebugOverlay::BoxAngles( PlacementStat.ptPlacementPosition, CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs, m_PortalPlacementAngles[i], 0, brightnessval, brightnessval, 100, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ NDebugOverlay::Box( PlacementStat.ptPlayerFiredFrom, vSmallBoxMins, vSmallBoxMaxs, 0, brightnessval, brightnessval, 100, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ NDebugOverlay::Line( PlacementStat.ptPlayerFiredFrom, PlacementStat.ptPlacementPosition, 0, brightnessval, brightnessval, false, PORTALSTATSVISUALIZER_DISPLAYTIME );
+ }
+ }
+}
+
+
+static CUtlVector<CUtlString> s_PortalStatsDataFileList;
+static void PortalStats_UpdateFileList( void )
+{
+ s_PortalStatsDataFileList.RemoveAll();
+ FileFindHandle_t fileHandle;
+ const char *pszFileName = filesystem->FindFirst( "customstats/*.dat", &fileHandle );
+
+ while( pszFileName )
+ {
+ // Skip it if it's a directory
+ if( !filesystem->FindIsDirectory( fileHandle ) )
+ {
+ char szRelativeFileName[_MAX_PATH];
+ Q_snprintf( szRelativeFileName, sizeof( szRelativeFileName ), "customstats/%s", pszFileName );
+
+ // Only load files from the current mod's directory hierarchy
+ if( filesystem->FileExists( szRelativeFileName, "MOD" ) )
+ {
+ int index = s_PortalStatsDataFileList.AddToTail();
+ s_PortalStatsDataFileList[index].Set( pszFileName );
+ }
+ }
+
+ pszFileName = filesystem->FindNext( fileHandle );
+ }
+
+ filesystem->FindClose( fileHandle );
+}
+
+static int PortalStats_LoadFile_f_CompletionFunc( char const *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] )
+{
+ PortalStats_UpdateFileList();
+
+ int iRetCount = MIN( s_PortalStatsDataFileList.Count(), COMMAND_COMPLETION_MAXITEMS );
+ for( int i = 0; i != iRetCount; ++i )
+ {
+ Q_snprintf( commands[i], COMMAND_COMPLETION_ITEM_LENGTH, "%s %s", partial, s_PortalStatsDataFileList[i].Get() );
+ }
+
+ return iRetCount;
+}
+
+static char s_szCurrentlyLoadedStatsFile[256] = "";
+
+static void PortalStats_LoadFileHelper( const char *szFileName )
+{
+ CUtlBuffer statsfileContents;
+ char szRelativeName[256];
+
+ Q_snprintf( szRelativeName, sizeof( szRelativeName ), "customstats/%s", szFileName );
+
+ if( filesystem->ReadFile( szRelativeName, "MOD", statsfileContents ) )
+ {
+ Q_strncpy( s_szCurrentlyLoadedStatsFile, szFileName, sizeof( s_szCurrentlyLoadedStatsFile ) );
+
+ s_GameStatsVisualizer.Clear();
+ s_GameStatsVisualizer.LoadCustomDataFromBuffer( statsfileContents );
+ s_GameStatsVisualizer.PrepareLevelData();
+ s_GameStatsVisualizer.m_fRefreshTimer = 0.0f; //start drawing new data right away
+ }
+}
+
+static void PortalStats_LoadFile_f( const CCommand &args )
+{
+ if( args.ArgC() > 1 )
+ {
+ PortalStats_LoadFileHelper( args[1] );
+ }
+}
+
+static void PortalStats_LoadNextFile_f( void )
+{
+ PortalStats_UpdateFileList();
+ if( s_PortalStatsDataFileList.Count() == 0 )
+ return;
+
+ int i;
+ for( i = s_PortalStatsDataFileList.Count(); --i >= 0; )
+ {
+ if( Q_stricmp( s_PortalStatsDataFileList[i].Get(), s_szCurrentlyLoadedStatsFile ) == 0 )
+ break;
+ }
+
+ if( i < 0 )
+ {
+ //currently loaded file not found, just load the first
+ PortalStats_LoadFileHelper( s_PortalStatsDataFileList[0] );
+ }
+ else
+ {
+ ++i;
+ if( i == s_PortalStatsDataFileList.Count() )
+ {
+ DevMsg( "PortalStats_LoadNextFile looping to first file in directory.\n" );
+ NDebugOverlay::ScreenText( 0.3f, 0.5f, "PortalStats_LoadNextFile looping to first file in directory.", 255, 255, 255, 255, 2.0f );
+ i = 0;
+ }
+
+ PortalStats_LoadFileHelper( s_PortalStatsDataFileList[i] );
+ }
+}
+
+static void PortalStats_LoadPrevFile_f( void )
+{
+ PortalStats_UpdateFileList();
+ if( s_PortalStatsDataFileList.Count() == 0 )
+ return;
+
+ int i;
+ for( i = s_PortalStatsDataFileList.Count(); --i >= 0; )
+ {
+ if( Q_stricmp( s_PortalStatsDataFileList[i].Get(), s_szCurrentlyLoadedStatsFile ) == 0 )
+ break;
+ }
+
+ if( i < 0 )
+ {
+ //currently loaded file not found, just load the first
+ PortalStats_LoadFileHelper( s_PortalStatsDataFileList[0] );
+ }
+ else
+ {
+ --i;
+ if( i < 0 )
+ {
+ i = s_PortalStatsDataFileList.Count() - 1;
+ DevMsg( "PortalStats_LoadPrevFile looping to last file in directory.\n" );
+ NDebugOverlay::ScreenText( 0.3f, 0.5f, "PortalStats_LoadPrevFile looping to last file in directory.", 255, 255, 255, 255, 2.0f );
+ }
+
+ PortalStats_LoadFileHelper( s_PortalStatsDataFileList[i] );
+ }
+}
+
+//static ConCommand Portal_LoadCustomStatsFile("portal_loadcustomstatsfile", Portal_LoadCustomStatsFile_f, "Load a custom stats file for visualizing.", FCVAR_DONTRECORD, Portal_LoadCustomStatsFile_f_CompletionFunc );
+static ConCommand PortalStats_LoadFile("portalstats_loadfile", PortalStats_LoadFile_f, "Load a custom stats file for visualizing.", FCVAR_DONTRECORD, PortalStats_LoadFile_f_CompletionFunc );
+static ConCommand PortalStats_LoadNextFile("portalstats_loadnextfile", PortalStats_LoadNextFile_f, "Load the next custom stats file for visualizing.", FCVAR_DONTRECORD );
+static ConCommand PortalStats_LoadPrevFile("portalstats_loadprevfile", PortalStats_LoadPrevFile_f, "Load the next custom stats file for visualizing.", FCVAR_DONTRECORD );
+
+
+
+
+
+
+
+
+
+
+
+#endif //#ifdef PORTAL_GAMESTATS_VERBOSE
+