diff options
Diffstat (limited to 'game/server/phys_controller.h')
| -rw-r--r-- | game/server/phys_controller.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/game/server/phys_controller.h b/game/server/phys_controller.h new file mode 100644 index 0000000..1492a50 --- /dev/null +++ b/game/server/phys_controller.h @@ -0,0 +1,19 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef PHYS_CONTROLLER_H +#define PHYS_CONTROLLER_H +#ifdef _WIN32 +#pragma once +#endif + + +CBaseEntity *CreateKeepUpright( const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner, float flAngularLimit, bool bActive ); + +AngularImpulse ComputeRotSpeedToAlignAxes( const Vector &testAxis, const Vector &alignAxis, const AngularImpulse ¤tSpeed, + float damping, float scale, float maxSpeed ); + +#endif // PHYS_CONTROLLER_H |