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-rw-r--r--game/server/init_factory.h30
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diff --git a/game/server/init_factory.h b/game/server/init_factory.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef INIT_FACTORY_H
+#define INIT_FACTORY_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "interface.h"
+
+struct factorylist_t
+{
+ CreateInterfaceFn engineFactory;
+ CreateInterfaceFn physicsFactory;
+ CreateInterfaceFn fileSystemFactory;
+};
+
+// Store off the factories
+void FactoryList_Store( const factorylist_t &sourceData );
+
+// retrieve the stored factories
+void FactoryList_Retrieve( factorylist_t &destData );
+
+#endif // INIT_FACTORY_H