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diff --git a/game/server/hl2/npc_rollermine.h b/game/server/hl2/npc_rollermine.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef NPC_ROLLERMINE_H
+#define NPC_ROLLERMINE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//------------------------------------
+// Spawnflags
+//------------------------------------
+#define SF_ROLLERMINE_FRIENDLY (1 << 16)
+#define SF_ROLLERMINE_PROP_COLLISION (1 << 17)
+
+bool NPC_Rollermine_IsRollermine( CBaseEntity *pEntity );
+CBaseEntity *NPC_Rollermine_DropFromPoint( const Vector &originStart, CBaseEntity *pOwner, const char *pszTemplate );
+
+#endif // NPC_ROLLERMINE_H