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-rw-r--r--game/server/hl2/assassin_smoke.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/game/server/hl2/assassin_smoke.cpp b/game/server/hl2/assassin_smoke.cpp
new file mode 100644
index 0000000..05693f5
--- /dev/null
+++ b/game/server/hl2/assassin_smoke.cpp
@@ -0,0 +1,44 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "cbase.h"
+#include "assassin_smoke.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+#define ASSASSINSMOKE_ENTITYNAME "env_assassinsmoke"
+
+
+IMPLEMENT_SERVERCLASS_ST(CAssassinSmoke, DT_AssassinSmoke)
+END_SEND_TABLE()
+
+LINK_ENTITY_TO_CLASS(env_assassinsmoke, CAssassinSmoke);
+
+
+CAssassinSmoke* CAssassinSmoke::CreateAssassinSmoke(const Vector &pos)
+{
+ CBaseEntity *pEnt = CreateEntityByName(ASSASSINSMOKE_ENTITYNAME);
+ if(pEnt)
+ {
+ CAssassinSmoke *pEffect = dynamic_cast<CAssassinSmoke*>(pEnt);
+ if (pEffect && pEffect->edict())
+ {
+ pEffect->SetLocalOrigin( pos );
+ pEffect->Activate();
+ return pEffect;
+ }
+ else
+ {
+ UTIL_Remove(pEnt);
+ }
+ }
+
+ return NULL;
+}
+
+