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Diffstat (limited to 'game/server/hl2/antlion_dust.cpp')
| -rw-r--r-- | game/server/hl2/antlion_dust.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/game/server/hl2/antlion_dust.cpp b/game/server/hl2/antlion_dust.cpp new file mode 100644 index 0000000..a68579d --- /dev/null +++ b/game/server/hl2/antlion_dust.cpp @@ -0,0 +1,44 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#include "cbase.h" +#include "antlion_dust.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +IMPLEMENT_SERVERCLASS_ST( CTEAntlionDust, DT_TEAntlionDust ) + SendPropVector( SENDINFO( m_vecOrigin ) ), + SendPropVector( SENDINFO( m_vecAngles ) ), + SendPropBool( SENDINFO( m_bBlockedSpawner ) ), +END_SEND_TABLE() + +CTEAntlionDust::CTEAntlionDust( const char *name ) : BaseClass( name ) +{ +} + +CTEAntlionDust::~CTEAntlionDust( void ) +{ +} + +static CTEAntlionDust g_TEAntlionDust( "AntlionDust" ); + +//----------------------------------------------------------------------------- +// Purpose: Creates antlion dust effect +// Input : &origin - position +// &angles - angles +//----------------------------------------------------------------------------- +void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner ) +{ + g_TEAntlionDust.m_vecOrigin = origin; + g_TEAntlionDust.m_vecAngles = angles; + g_TEAntlionDust.m_bBlockedSpawner = bBlockedSpawner; + + //Send it + CPVSFilter filter( origin ); + g_TEAntlionDust.Create( filter, 0.0f ); +} |