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Diffstat (limited to 'game/server/hl1/hl1_eventlog.cpp')
-rw-r--r--game/server/hl1/hl1_eventlog.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/game/server/hl1/hl1_eventlog.cpp b/game/server/hl1/hl1_eventlog.cpp
new file mode 100644
index 0000000..4c33d64
--- /dev/null
+++ b/game/server/hl1/hl1_eventlog.cpp
@@ -0,0 +1,55 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "cbase.h"
+#include "../EventLog.h"
+
+class CHL1EventLog : public CEventLog
+{
+private:
+ typedef CEventLog BaseClass;
+
+public:
+ virtual ~CHL1EventLog() {};
+
+public:
+ bool PrintEvent( IGameEvent * event ) // override virtual function
+ {
+ if ( BaseClass::PrintEvent( event ) )
+ {
+ return true;
+ }
+
+ if ( Q_strcmp(event->GetName(), "hl1_") == 0 )
+ {
+ return PrintHL1Event( event );
+ }
+
+ return false;
+ }
+
+protected:
+
+ bool PrintHL1Event( IGameEvent * event ) // print Mod specific logs
+ {
+ // const char * name = event->GetName() + Q_strlen("hl1_"); // remove prefix
+
+ return false;
+ }
+
+};
+
+CHL1EventLog g_HL1EventLog;
+
+//-----------------------------------------------------------------------------
+// Singleton access
+//-----------------------------------------------------------------------------
+IGameSystem* GameLogSystem()
+{
+ return &g_HL1EventLog;
+}
+