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Diffstat (limited to 'game/server/h_cycler.h')
| -rw-r--r-- | game/server/h_cycler.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/game/server/h_cycler.h b/game/server/h_cycler.h new file mode 100644 index 0000000..2bc7a2a --- /dev/null +++ b/game/server/h_cycler.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef H_CYCLER_H +#define H_CYCLER_H +#ifdef _WIN32 +#pragma once +#endif + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class CCycler : public CAI_BaseNPC +{ +public: + DECLARE_CLASS( CCycler, CAI_BaseNPC ); + + void GenericCyclerSpawn(char *szModel, Vector vecMin, Vector vecMax); + virtual int ObjectCaps( void ) { return (BaseClass::ObjectCaps() | FCAP_IMPULSE_USE); } + int OnTakeDamage( const CTakeDamageInfo &info ); + void Spawn( void ); + void Precache( void ); + void Think( void ); + //void Pain( float flDamage ); + void Use ( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); + + // Don't treat as a live target + virtual bool IsAlive( void ) { return false; } + + // Inputs + void InputSetSequence( inputdata_t &inputdata ); + + DECLARE_DATADESC(); + + int m_animate; +}; + +#endif // H_CYCLER_H |