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-rw-r--r--game/server/grenadethrown.h38
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diff --git a/game/server/grenadethrown.h b/game/server/grenadethrown.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Header file for player-thrown grenades.
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef GRENADE_BASE_H
+#define GRENADE_BASE_H
+#pragma once
+
+#include "basegrenade_shared.h"
+
+class CSprite;
+
+#define GRENADE_TIMER 5 // Try 5 seconds instead of 3?
+
+//-----------------------------------------------------------------------------
+// Purpose: Base Thrown-Grenade class
+//-----------------------------------------------------------------------------
+class CThrownGrenade : public CBaseGrenade
+{
+public:
+ DECLARE_CLASS( CThrownGrenade, CBaseGrenade );
+
+ void Spawn( void );
+ void Thrown( Vector vecOrigin, Vector vecVelocity, float flExplodeTime );
+};
+
+
+
+#endif // GRENADE_BASE_H