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Diffstat (limited to 'game/server/globalstate.h')
| -rw-r--r-- | game/server/globalstate.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/game/server/globalstate.h b/game/server/globalstate.h new file mode 100644 index 0000000..ff9d4b3 --- /dev/null +++ b/game/server/globalstate.h @@ -0,0 +1,109 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef GLOBALSTATE_H +#define GLOBALSTATE_H +#ifdef _WIN32 +#pragma once +#endif + +typedef enum { GLOBAL_OFF = 0, GLOBAL_ON = 1, GLOBAL_DEAD = 2 } GLOBALESTATE; + +void GlobalEntity_SetState( int globalIndex, GLOBALESTATE state ); +void GlobalEntity_SetMap( int globalIndex, string_t mapname ); +int GlobalEntity_Add( const char *pGlobalname, const char *pMapName, GLOBALESTATE state ); + +int GlobalEntity_GetIndex( const char *pGlobalname ); +GLOBALESTATE GlobalEntity_GetState( int globalIndex ); +const char *GlobalEntity_GetMap( int globalIndex ); +const char *GlobalEntity_GetName( int globalIndex ); + +int GlobalEntity_GetCounter( int globalIndex ); +void GlobalEntity_SetCounter( int globalIndex, int counter ); +int GlobalEntity_AddToCounter( int globalIndex, int delta ); + +int GlobalEntity_GetNumGlobals( void ); +void GlobalEntity_EnableStateUpdates( bool bEnable ); + +inline int GlobalEntity_Add( string_t globalname, string_t mapName, GLOBALESTATE state ) +{ + return GlobalEntity_Add( STRING(globalname), STRING(mapName), state ); +} + +inline int GlobalEntity_GetIndex( string_t globalname ) +{ + return GlobalEntity_GetIndex( STRING(globalname) ); +} + +inline int GlobalEntity_IsInTable( string_t globalname ) +{ + return GlobalEntity_GetIndex( STRING(globalname) ) >= 0 ? true : false; +} + +inline int GlobalEntity_IsInTable( const char *pGlobalname ) +{ + return GlobalEntity_GetIndex( pGlobalname ) >= 0 ? true : false; +} + +inline void GlobalEntity_SetState( string_t globalname, GLOBALESTATE state ) +{ + GlobalEntity_SetState( GlobalEntity_GetIndex( globalname ), state ); +} + +inline void GlobalEntity_SetMap( string_t globalname, string_t mapname ) +{ + GlobalEntity_SetMap( GlobalEntity_GetIndex( globalname ), mapname ); +} + +inline GLOBALESTATE GlobalEntity_GetState( string_t globalname ) +{ + return GlobalEntity_GetState( GlobalEntity_GetIndex( globalname ) ); +} + +inline GLOBALESTATE GlobalEntity_GetState( const char *pGlobalName ) +{ + return GlobalEntity_GetState( GlobalEntity_GetIndex( pGlobalName ) ); +} + +inline int GlobalEntity_GetCounter( string_t globalname ) +{ + return GlobalEntity_GetCounter( GlobalEntity_GetIndex( globalname ) ); +} + +inline int GlobalEntity_GetCounter( const char *pGlobalName ) +{ + return GlobalEntity_GetCounter( GlobalEntity_GetIndex( pGlobalName ) ); +} + +inline void GlobalEntity_SetCounter( string_t globalname, int counter ) +{ + GlobalEntity_SetCounter( GlobalEntity_GetIndex( globalname ), counter ); +} + +inline void GlobalEntity_SetCounter( const char *pGlobalName, int counter ) +{ + GlobalEntity_SetCounter( GlobalEntity_GetIndex( pGlobalName ), counter ); +} + +inline int GlobalEntity_AddToCounter( string_t globalname, int delta ) +{ + return GlobalEntity_AddToCounter( GlobalEntity_GetIndex( globalname ), delta ); +} + +inline int GlobalEntity_AddToCounter( const char *pGlobalName, int delta ) +{ + return GlobalEntity_AddToCounter( GlobalEntity_GetIndex( pGlobalName ), delta ); +} + +inline GLOBALESTATE GlobalEntity_GetStateByIndex( int iIndex ) +{ + return GlobalEntity_GetState( iIndex ); +} + +void ResetGlobalState( void ); + +#endif // GLOBALSTATE_H |