diff options
Diffstat (limited to 'game/server/globals.cpp')
| -rw-r--r-- | game/server/globals.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/game/server/globals.cpp b/game/server/globals.cpp new file mode 100644 index 0000000..f568ed5 --- /dev/null +++ b/game/server/globals.cpp @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +/* + +===== globals.cpp ======================================================== + + DLL-wide global variable definitions. + They're all defined here, for convenient centralization. + Source files that need them should "extern ..." declare each + variable, to better document what globals they care about. + +*/ + +#include "cbase.h" +#include "soundent.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +Vector g_vecAttackDir; +int g_iSkillLevel; +bool g_fGameOver; |