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Diffstat (limited to 'game/server/episodic/weapon_striderbuster.h')
| -rw-r--r-- | game/server/episodic/weapon_striderbuster.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/game/server/episodic/weapon_striderbuster.h b/game/server/episodic/weapon_striderbuster.h new file mode 100644 index 0000000..fe67034 --- /dev/null +++ b/game/server/episodic/weapon_striderbuster.h @@ -0,0 +1,20 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Helper functions for the striderbuster weapon. +// +//============================================================================= + +#ifndef WEAPON_STRIDERBUSTER_H +#define WEAPON_STRIDERBUSTER_H +#ifdef _WIN32 +#pragma once +#endif + +bool StriderBuster_IsAttachedStriderBuster( CBaseEntity *pEntity, CBaseEntity *pAttachedTo = NULL ); +void StriderBuster_OnAddToCargoHold( CBaseEntity *pEntity ); +bool StriderBuster_OnFlechetteAttach( CBaseEntity *pEntity, Vector &vecForceDir ); +int StriderBuster_NumFlechettesAttached( CBaseEntity *pEntity ); +float StriderBuster_GetPickupTime( CBaseEntity *pEntity ); +bool StriderBuster_WasKnockedOffStrider( CBaseEntity *pEntity ); + +#endif // WEAPON_STRIDERBUSTER_H |