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Diffstat (limited to 'game/server/dod/te_firebullets.h')
| -rw-r--r-- | game/server/dod/te_firebullets.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/game/server/dod/te_firebullets.h b/game/server/dod/te_firebullets.h new file mode 100644 index 0000000..4dd85f4 --- /dev/null +++ b/game/server/dod/te_firebullets.h @@ -0,0 +1,25 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef TE_FIREBULLETS_H +#define TE_FIREBULLETS_H +#ifdef _WIN32 +#pragma once +#endif + + +void TE_FireBullets( + int iPlayerIndex, + const Vector &vOrigin, + const QAngle &vAngles, + int iWeaponID, + int iMode, + int iSeed, + float flSpread + ); + + +#endif // TE_FIREBULLETS_H |