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-rw-r--r--game/server/dod/rocket_bazooka.h36
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diff --git a/game/server/dod/rocket_bazooka.h b/game/server/dod/rocket_bazooka.h
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+++ b/game/server/dod/rocket_bazooka.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#ifndef ROCKET_BAZOOKA_H
+#define ROCKET_BAZOOKA_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#define BAZOOKA_ROCKET_MODEL "models/weapons/w_bazooka_rocket.mdl"
+
+#include "dod_baserocket.h"
+
+class CBazookaRocket : public CDODBaseRocket
+{
+public:
+ DECLARE_CLASS( CBazookaRocket, CDODBaseRocket );
+
+ CBazookaRocket() {}
+
+ virtual void Spawn();
+ virtual void Precache();
+
+ static CBazookaRocket *Create( const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner );
+
+ virtual DODWeaponID GetEmitterWeaponID() { return WEAPON_BAZOOKA; }
+
+private:
+ CBazookaRocket( const CBazookaRocket & );
+};
+
+#endif //ROCKET_BAZOOKA_H \ No newline at end of file