diff options
Diffstat (limited to 'game/server/dod/dod_riflegrenade_us.h')
| -rw-r--r-- | game/server/dod/dod_riflegrenade_us.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/game/server/dod/dod_riflegrenade_us.h b/game/server/dod/dod_riflegrenade_us.h new file mode 100644 index 0000000..649995d --- /dev/null +++ b/game/server/dod/dod_riflegrenade_us.h @@ -0,0 +1,49 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef DOD_RIFLEGRENADE_US_H +#define DOD_RIFLEGRENADE_US_H +#ifdef _WIN32 +#pragma once +#endif + +#include "dod_basegrenade.h" + +class CDODRifleGrenadeUS : public CDODBaseGrenade +{ +public: + DECLARE_CLASS( CDODRifleGrenadeUS, CDODBaseGrenade ); + + DECLARE_NETWORKCLASS(); + + // Overrides. +public: + CDODRifleGrenadeUS() {} + virtual void Spawn(); + virtual void Precache(); + + // Grenade stuff. +public: + + static CDODRifleGrenadeUS* Create( + const Vector &position, + const QAngle &angles, + const Vector &velocity, + const AngularImpulse &angVelocity, + CBaseCombatCharacter *pOwner, + float timer, + DODWeaponID weaponID ); + + virtual char *GetExplodingClassname(); + + virtual float GetElasticity() { return 0.05; } + +private: + float m_flDetonateTime; +}; + + +#endif // DOD_RIFLEGRENADE_US_H |