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-rw-r--r--game/server/dod/dod_location.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/game/server/dod/dod_location.cpp b/game/server/dod/dod_location.cpp
new file mode 100644
index 0000000..84d42e2
--- /dev/null
+++ b/game/server/dod/dod_location.cpp
@@ -0,0 +1,29 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "dod_location.h"
+
+#include "tier0/memdbgon.h"
+
+LINK_ENTITY_TO_CLASS( dod_location, CDODLocation );
+
+void CDODLocation::Spawn( void )
+{
+ BaseClass::Spawn();
+}
+
+bool CDODLocation::KeyValue( const char *szKeyName, const char *szValue )
+{
+ if (FStrEq(szKeyName, "location_name")) //name of this location
+ {
+ Q_strncpy( m_szLocationName, szValue, sizeof(m_szLocationName) );
+ }
+ else
+ return CBaseEntity::KeyValue( szKeyName, szValue );
+
+ return true;
+} \ No newline at end of file