diff options
Diffstat (limited to 'game/server/dod/dod_cvars.cpp')
| -rw-r--r-- | game/server/dod/dod_cvars.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/game/server/dod/dod_cvars.cpp b/game/server/dod/dod_cvars.cpp new file mode 100644 index 0000000..a722728 --- /dev/null +++ b/game/server/dod/dod_cvars.cpp @@ -0,0 +1,90 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "dod_cvars.h" + + +/* +// Gameplay +cvar_t cvar_forcechasecam = {"mp_forcechasecam", "1", FCVAR_SERVER }; +cvar_t cvar_forcecamera = {"mp_forcecamera", "1", FCVAR_SERVER }; + + +// Clan cvars +cvar_t cvar_waveTime = {"mp_clan_respawntime", "0", FCVAR_SERVER }; +cvar_t cvar_clanRestartRound = {"mp_clan_restartround", "0", FCVAR_SERVER }; +cvar_t cvar_clanReadyRestart = {"mp_clan_readyrestart", "0", FCVAR_SERVER }; +cvar_t cvar_clanMatchWarmup = {"mp_clan_match_warmup", "0", FCVAR_SERVER }; +cvar_t cvar_clanMatch = {"mp_clan_match", "0", FCVAR_SERVER }; +cvar_t cvar_clanTimer = {"mp_clan_timer", "20", FCVAR_SERVER }; +cvar_t cvar_clanScoring = {"mp_clan_scoring", "0", FCVAR_SERVER }; +cvar_t cvar_clanScoringValuesAllies = {"mp_clan_scoring_values_allies", "111111", FCVAR_SERVER }; +cvar_t cvar_clanScoringValuesAxis = {"mp_clan_scoring_values_axis", "111111", FCVAR_SERVER }; +cvar_t cvar_clanScoringDelay = {"mp_clan_scoring_delay", "60", FCVAR_SERVER }; +cvar_t cvar_clanReadyString = {"mp_clan_ready_signal", "ready", FCVAR_SERVER }; +cvar_t cvar_clanScoringBonusAllies = {"mp_clan_scoring_bonus_allies", "-1", FCVAR_SERVER }; +cvar_t cvar_clanScoringBonusAxis = {"mp_clan_scoring_bonus_axis", "-1", FCVAR_SERVER }; + + +// Other Server Cvars ( Not FCVAR_SERVER! ) +//=================== +cvar_t cvar_nummapmarkers = {"mp_nummapmarkers", "1" }; +cvar_t cvar_markerstaytime = {"mp_markerstaytime", "30"}; + +cvar_t cvar_teamSpectators = {"mp_allowspectators", "1" }; +cvar_t cvar_logScores = {"mp_log_scores", "0" }; +cvar_t cvar_logScoresDelay = {"mp_log_scores_delay", "60"}; +cvar_t cvar_tkPenalty = {"mp_tkpenalty", "6" }; +* now mp_limitteams * cvar_t cvar_teamOver = {"mp_teamlimit", "2" }; +cvar_t cvar_deathMsg = {"mp_deathmsg", "1" }; +cvar_t cvar_chatMsg = {"mp_chatmsg", "1" }; +cvar_t cvar_alliesclasses = {"mp_alliesclasses", "-1"}; +cvar_t cvar_axisclasses = {"mp_axisclasses", "-1"}; +*/ + + ConVar mp_winlimit( "mp_winlimit", "0", FCVAR_REPLICATED | FCVAR_NOTIFY, "Max score one team can reach before server changes maps", true, 0, false, 0 ); + + ConVar mp_clan_restartround( "mp_clan_restartround", "0", FCVAR_GAMEDLL, "If non-zero, the round will restart in the specified number of seconds" ); + + ConVar mp_limitteams( + "mp_limitteams", + "2", + FCVAR_REPLICATED, + "Max # of players 1 team can have over another", + true, 1, // min value + true, 20 // max value + ); + + ConVar mp_autokick( + "mp_autokick", + "0", + FCVAR_REPLICATED, + "Kick idle/team-killing players" ); + + ConVar mp_combinemglimits( + "mp_combinemglimits", + "0", + FCVAR_REPLICATED, + "Set to 1 to combine the class limit cvars for mg34 and mg42. New limit is sum of two" ); + + // Class limit cvars + // welcome to ugly-town + + ConVar mp_limitAlliesRifleman( "mp_limit_allies_rifleman", "-1", FCVAR_REPLICATED, "Class limit for team: Allies class: Rifleman" ); + ConVar mp_limitAlliesAssault( "mp_limit_allies_assault", "-1", FCVAR_REPLICATED, "Class limit for team: Allies class: Assault" ); + ConVar mp_limitAlliesSupport( "mp_limit_allies_support", "-1", FCVAR_REPLICATED, "Class limit for team: Allies class: Support" ); + ConVar mp_limitAlliesSniper( "mp_limit_allies_sniper", "-1", FCVAR_REPLICATED, "Class limit for team: Allies class: Sniper" ); + ConVar mp_limitAlliesMachinegun( "mp_limit_allies_mg", "-1", FCVAR_REPLICATED, "Class limit for team: Allies class: Machinegunner" ); + ConVar mp_limitAlliesRocket( "mp_limit_allies_rocket", "-1", FCVAR_REPLICATED, "Class limit for team: Allies class: Rocket" ); + + ConVar mp_limitAxisRifleman( "mp_limit_axis_rifleman", "-1", FCVAR_REPLICATED, "Class limit for team: Axis class: Rifleman" ); + ConVar mp_limitAxisAssault( "mp_limit_axis_assault", "-1", FCVAR_REPLICATED, "Class limit for team: Axis class: Assault" ); + ConVar mp_limitAxisSupport( "mp_limit_axis_support", "-1", FCVAR_REPLICATED, "Class limit for team: Axis class: Support" ); + ConVar mp_limitAxisSniper( "mp_limit_axis_sniper", "-1", FCVAR_REPLICATED, "Class limit for team: Axis class: Sniper" ); + ConVar mp_limitAxisMachinegun( "mp_limit_axis_mg", "-1", FCVAR_REPLICATED, "Class limit for team: Axis class: Machinegunner" ); + ConVar mp_limitAxisRocket( "mp_limit_axis_rocket", "-1", FCVAR_REPLICATED, "Class limit for team: Axis class: Rocket" ); |