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Diffstat (limited to 'game/server/ai_npcstate.h')
| -rw-r--r-- | game/server/ai_npcstate.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/game/server/ai_npcstate.h b/game/server/ai_npcstate.h new file mode 100644 index 0000000..91834c4 --- /dev/null +++ b/game/server/ai_npcstate.h @@ -0,0 +1,29 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef AI_NPCSTATE_H +#define AI_NPCSTATE_H + +#if defined( _WIN32 ) +#pragma once +#endif + +enum NPC_STATE +{ + NPC_STATE_INVALID = -1, + NPC_STATE_NONE = 0, + NPC_STATE_IDLE, + NPC_STATE_ALERT, + NPC_STATE_COMBAT, + NPC_STATE_SCRIPT, + NPC_STATE_PLAYDEAD, + NPC_STATE_PRONE, // When in clutches of barnacle + NPC_STATE_DEAD + +}; + +#endif // AI_NPCSTATE_H |