diff options
Diffstat (limited to 'game/server/NavUI/NavMenu.cpp')
| -rw-r--r-- | game/server/NavUI/NavMenu.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/game/server/NavUI/NavMenu.cpp b/game/server/NavUI/NavMenu.cpp new file mode 100644 index 0000000..aafae32 --- /dev/null +++ b/game/server/NavUI/NavMenu.cpp @@ -0,0 +1,48 @@ +//-------------------------------------------------------------------------------------------------------- +//========= Copyright Valve Corporation, All rights reserved. ============// + +#include "cbase.h" + +#ifdef SERVER_USES_VGUI +#include <filesystem.h> +#include "NavMenu.h" +#include "vgui_controls/MenuItem.h" +#endif // SERVER_USES_VGUI + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +#ifdef SERVER_USES_VGUI + +using namespace vgui; + + +//-------------------------------------------------------------------------------------------------------- +NavMenu::NavMenu( Panel *parent, const char *panelName ) : Menu( parent, panelName ) +{ +} + + +//-------------------------------------------------------------------------------------------------------- +bool NavMenu::LoadFromFile( const char * fileName) // load menu from KeyValues +{ + KeyValues * kv = new KeyValues(fileName); + + if ( !kv->LoadFromFile( filesystem, fileName, "GAME" ) ) + return false; + + bool ret = false;//LoadFromKeyValues( kv ); + + kv->deleteThis(); + return ret; +} + + +//-------------------------------------------------------------------------------------------------------- +NavMenu::~NavMenu() +{ +} + +#endif // SERVER_USES_VGUI + +//-------------------------------------------------------------------------------------------------------- |