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Diffstat (limited to 'game/server/NavUI/NavMenu.cpp')
-rw-r--r--game/server/NavUI/NavMenu.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/game/server/NavUI/NavMenu.cpp b/game/server/NavUI/NavMenu.cpp
new file mode 100644
index 0000000..aafae32
--- /dev/null
+++ b/game/server/NavUI/NavMenu.cpp
@@ -0,0 +1,48 @@
+//--------------------------------------------------------------------------------------------------------
+//========= Copyright Valve Corporation, All rights reserved. ============//
+
+#include "cbase.h"
+
+#ifdef SERVER_USES_VGUI
+#include <filesystem.h>
+#include "NavMenu.h"
+#include "vgui_controls/MenuItem.h"
+#endif // SERVER_USES_VGUI
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+#ifdef SERVER_USES_VGUI
+
+using namespace vgui;
+
+
+//--------------------------------------------------------------------------------------------------------
+NavMenu::NavMenu( Panel *parent, const char *panelName ) : Menu( parent, panelName )
+{
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+bool NavMenu::LoadFromFile( const char * fileName) // load menu from KeyValues
+{
+ KeyValues * kv = new KeyValues(fileName);
+
+ if ( !kv->LoadFromFile( filesystem, fileName, "GAME" ) )
+ return false;
+
+ bool ret = false;//LoadFromKeyValues( kv );
+
+ kv->deleteThis();
+ return ret;
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+NavMenu::~NavMenu()
+{
+}
+
+#endif // SERVER_USES_VGUI
+
+//--------------------------------------------------------------------------------------------------------