summaryrefslogtreecommitdiff
path: root/game/client/tfc/vgui/tfcteammenu.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'game/client/tfc/vgui/tfcteammenu.cpp')
-rw-r--r--game/client/tfc/vgui/tfcteammenu.cpp118
1 files changed, 118 insertions, 0 deletions
diff --git a/game/client/tfc/vgui/tfcteammenu.cpp b/game/client/tfc/vgui/tfcteammenu.cpp
new file mode 100644
index 0000000..15847ee
--- /dev/null
+++ b/game/client/tfc/vgui/tfcteammenu.cpp
@@ -0,0 +1,118 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "tfcteammenu.h"
+#include <convar.h>
+#include "hud.h" // for gEngfuncs
+#include "c_tfc_player.h"
+#include "tfc_gamerules.h"
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor
+//-----------------------------------------------------------------------------
+CTFCTeamMenu::CTFCTeamMenu(IViewPort *pViewPort) : CTeamMenu(pViewPort)
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Destructor
+//-----------------------------------------------------------------------------
+CTFCTeamMenu::~CTFCTeamMenu()
+{
+}
+
+void CTFCTeamMenu::ApplySettings(KeyValues *inResourceData)
+{
+ BaseClass::ApplySettings( inResourceData );
+}
+
+void CTFCTeamMenu::ShowPanel(bool bShow)
+{
+ if ( bShow )
+ {
+ engine->CheckPoint( "TeamMenu" );
+ }
+
+ BaseClass::ShowPanel( bShow );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: called to update the menu with new information
+//-----------------------------------------------------------------------------
+void CTFCTeamMenu::Update( void )
+{
+ BaseClass::Update();
+
+ const ConVar *allowspecs = cvar->FindVar( "mp_allowspectators" );
+
+ if ( allowspecs && allowspecs->GetBool() )
+ {
+ C_TFCPlayer *pPlayer = C_TFCPlayer::GetLocalTFCPlayer();
+ if ( !pPlayer || !TFCGameRules() )
+ return;
+
+ // if we're not already a CT or T...or the freeze time isn't over yet...or we're dead
+ if ( pPlayer->GetTeamNumber() == TEAM_UNASSIGNED ||
+ ( pPlayer && pPlayer->IsPlayerDead() ) )
+ {
+ SetVisibleButton("specbutton", true);
+ }
+ else
+ {
+ SetVisibleButton("specbutton", false);
+ }
+ }
+ else
+ {
+ SetVisibleButton("specbutton", false );
+ }
+
+ char mapName[MAX_MAP_NAME];
+
+ Q_FileBase( engine->GetLevelName(), mapName, sizeof(mapName) );
+ if( C_TFCPlayer::GetLocalTFCPlayer()->GetTeamNumber() == TEAM_UNASSIGNED ) // we aren't on a team yet
+ {
+ SetVisibleButton("CancelButton", false);
+ }
+ else
+ {
+ SetVisibleButton("CancelButton", true);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: When a team button is pressed it triggers this function to
+// cause the player to join a team
+//-----------------------------------------------------------------------------
+void CTFCTeamMenu::OnCommand( const char *command )
+{
+ if ( Q_stricmp( command, "vguicancel" ) )
+ {
+ engine->ClientCmd( command );
+ }
+
+
+ BaseClass::OnCommand(command);
+
+ gViewPortInterface->ShowBackGround( false );
+ OnClose();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Sets the visibility of a button by name
+//-----------------------------------------------------------------------------
+void CTFCTeamMenu::SetVisibleButton(const char *textEntryName, bool state)
+{
+ Button *entry = dynamic_cast<Button *>(FindChildByName(textEntryName));
+ if (entry)
+ {
+ entry->SetVisible(state);
+ }
+}