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Diffstat (limited to 'game/client/tf2/vgui_healthbar.h')
| -rw-r--r-- | game/client/tf2/vgui_healthbar.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/game/client/tf2/vgui_healthbar.h b/game/client/tf2/vgui_healthbar.h new file mode 100644 index 0000000..4b68f26 --- /dev/null +++ b/game/client/tf2/vgui_healthbar.h @@ -0,0 +1,46 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// +#ifndef VGUI_HEALTHBAR_H +#define VGUI_HEALTHBAR_H + +#ifdef _WIN32 +#pragma once +#endif + + +#include <vgui_controls/Panel.h> + +class KeyValues; + +class CHealthBarPanel : public vgui::Panel +{ +public: + CHealthBarPanel( vgui::Panel *pParent = NULL ); + virtual ~CHealthBarPanel( void ); + + // Setup + bool Init( KeyValues* pInitData ); + void SetGoodColor( int r, int g, int b, int a ); + void SetBadColor( int r, int g, int b, int a ); + void SetVertical( bool bVertical ); + + // Health is expected to go from 0 to 1 + void SetHealth( float health ); + + virtual void Paint( void ); + virtual void PaintBackground( void ) {} + +private: + float m_Health; + Color m_Ok; + Color m_Bad; + bool m_bVertical; // True if this bar should be vertical +}; + +#endif // VGUI_HEALTHBAR_H
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