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-rw-r--r--game/client/tf2/hintitemobjectbase.h43
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diff --git a/game/client/tf2/hintitemobjectbase.h b/game/client/tf2/hintitemobjectbase.h
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+++ b/game/client/tf2/hintitemobjectbase.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef HINTITEMOBJECTBASE_H
+#define HINTITEMOBJECTBASE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "hintitemorderbase.h"
+
+class C_BaseEntity;
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CHintItemObjectBase : public CHintItemOrderBase
+{
+ DECLARE_CLASS( CHintItemObjectBase, CHintItemOrderBase );
+
+public:
+ CHintItemObjectBase( vgui::Panel *parent, const char *panelName );
+
+ virtual void ParseItem( KeyValues *pKeyValues );
+ // Is the object of type m_szObjectType
+ virtual bool IsObjectOfType( C_BaseEntity *object );
+ virtual void SetObjectType( const char *type );
+ virtual char const *GetObjectType( void );
+
+private:
+ enum
+ {
+ MAX_OBJECT_TYPE = 128,
+ };
+
+ char m_szObjectType[ MAX_OBJECT_TYPE ];
+};
+
+#endif // HINTITEMOBJECTBASE_H