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-rw-r--r--game/client/tf2/clientmode_tfnormal.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/game/client/tf2/clientmode_tfnormal.h b/game/client/tf2/clientmode_tfnormal.h
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+++ b/game/client/tf2/clientmode_tfnormal.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//=============================================================================//
+
+#include <vgui/Cursor.h>
+#include "clientmode_tfbase.h"
+#include <vgui_controls/EditablePanel.h>
+
+namespace vgui
+{
+ class AnimationController;
+}
+
+
+class ClientModeTFNormal : public ClientModeTFBase
+{
+DECLARE_CLASS( ClientModeTFNormal, ClientModeTFBase );
+
+private:
+
+ class Viewport : public CBaseViewport
+ {
+ typedef CBaseViewport BaseClass;
+ // Panel overrides.
+ public:
+ Viewport();
+ virtual ~Viewport() {}
+
+ virtual void OnThink();
+ void ReloadScheme();
+
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme )
+ {
+ BaseClass::ApplySchemeSettings( pScheme );
+
+ gHUD.InitColors( pScheme );
+
+ SetPaintBackgroundEnabled( false );
+ }
+
+ virtual void CreateDefaultPanels( void ) { /* don't create any panels yet*/ };
+
+ private:
+ bool m_bHumanScheme;
+ };
+
+// IClientMode overrides.
+public:
+
+ virtual void Update();
+ virtual void CreateMove( float flInputSampleTime, CUserCmd *cmd );
+ virtual bool ShouldDrawViewModel( void );
+
+ virtual vgui::Panel *GetMinimapParent( void );
+
+ ClientModeTFNormal();
+};
+
+extern IClientMode *GetClientModeNormal(); \ No newline at end of file