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-rw-r--r--game/client/tf2/c_tf_class_sniper.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/game/client/tf2/c_tf_class_sniper.cpp b/game/client/tf2/c_tf_class_sniper.cpp
new file mode 100644
index 0000000..e2a0449
--- /dev/null
+++ b/game/client/tf2/c_tf_class_sniper.cpp
@@ -0,0 +1,36 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "c_tf_class_sniper.h"
+
+//=============================================================================
+//
+// Sniper Data Table
+//
+BEGIN_RECV_TABLE_NOBASE( C_PlayerClassSniper, DT_PlayerClassSniperData )
+END_RECV_TABLE()
+
+BEGIN_PREDICTION_DATA_NO_BASE( C_PlayerClassSniper )
+
+ DEFINE_PRED_TYPEDESCRIPTION( m_ClassData, PlayerClassSniperData_t ),
+
+END_PREDICTION_DATA()
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_PlayerClassSniper::C_PlayerClassSniper( C_BaseTFPlayer *pPlayer ) :
+ C_PlayerClass( pPlayer )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_PlayerClassSniper::~C_PlayerClassSniper()
+{
+} \ No newline at end of file