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Diffstat (limited to 'game/client/tf2/c_obj_respawn_station.h')
| -rw-r--r-- | game/client/tf2/c_obj_respawn_station.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/game/client/tf2/c_obj_respawn_station.h b/game/client/tf2/c_obj_respawn_station.h new file mode 100644 index 0000000..8b766f1 --- /dev/null +++ b/game/client/tf2/c_obj_respawn_station.h @@ -0,0 +1,39 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef C_OBJ_RESPAWN_STATION_H +#define C_OBJ_RESPAWN_STATION_H +#ifdef _WIN32 +#pragma once +#endif + +//----------------------------------------------------------------------------- +// Purpose: Respawn Station object +//----------------------------------------------------------------------------- +class C_ObjectRespawnStation : public C_BaseObject +{ + DECLARE_CLASS( C_ObjectRespawnStation, C_BaseObject ); + +public: + DECLARE_CLIENTCLASS(); + DECLARE_ENTITY_PANEL(); + + C_ObjectRespawnStation(); + + // Status + virtual void SetDormant( bool bDormant ); + +protected: + // A special panel to indicate which one's the respawn station + CPanelRegistration m_SelectedRespawnPanel; + +private: + C_ObjectRespawnStation( const C_ObjectRespawnStation & ); // not defined, not accessible +}; + + +#endif // C_OBJ_RESPAWN_STATION_H |