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Diffstat (limited to 'game/client/tf2/c_obj_respawn_station.h')
-rw-r--r--game/client/tf2/c_obj_respawn_station.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/game/client/tf2/c_obj_respawn_station.h b/game/client/tf2/c_obj_respawn_station.h
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+++ b/game/client/tf2/c_obj_respawn_station.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef C_OBJ_RESPAWN_STATION_H
+#define C_OBJ_RESPAWN_STATION_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: Respawn Station object
+//-----------------------------------------------------------------------------
+class C_ObjectRespawnStation : public C_BaseObject
+{
+ DECLARE_CLASS( C_ObjectRespawnStation, C_BaseObject );
+
+public:
+ DECLARE_CLIENTCLASS();
+ DECLARE_ENTITY_PANEL();
+
+ C_ObjectRespawnStation();
+
+ // Status
+ virtual void SetDormant( bool bDormant );
+
+protected:
+ // A special panel to indicate which one's the respawn station
+ CPanelRegistration m_SelectedRespawnPanel;
+
+private:
+ C_ObjectRespawnStation( const C_ObjectRespawnStation & ); // not defined, not accessible
+};
+
+
+#endif // C_OBJ_RESPAWN_STATION_H